pvb-practice/godot/Models/Environments/Textures/Wire_Alpha_White.tga.import

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bplpgjrseren5"
path="res://.godot/imported/Wire_Alpha_White.tga-9c010004c42e5f394c7bd8de40713dcf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Models/Environments/Textures/Wire_Alpha_White.tga"
dest_files=["res://.godot/imported/Wire_Alpha_White.tga-9c010004c42e5f394c7bd8de40713dcf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1