pvb-practice/godot/Models/Characters/Materials/mod_chars_1.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bycoxdvsaakl"]
[ext_resource type="Texture2D" uid="uid://dcjja0gufc40f" path="res://Models/Characters/Textures/PolygonFantasyHero_Texture_01_B.png" id="1_ysskd"]
[resource]
resource_name = "lambert2"
diffuse_mode = 2
specular_mode = 2
albedo_texture = ExtResource("1_ysskd")
rim_tint = 1.0
grow_amount = -0.264
distance_fade_min_distance = 2.4
distance_fade_max_distance = 3.25