<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Queryable instance of an [AudioEffectSpectrumAnalyzer]. </brief_description> <description> The runtime part of an [AudioEffectSpectrumAnalyzer], which can be used to query the magnitude of a frequency range on its host bus. An instance of this class can be acquired with [method AudioServer.get_bus_effect_instance]. </description> <tutorials> <link title="Audio Spectrum Visualizer Demo">https://godotengine.org/asset-library/asset/2762</link> </tutorials> <methods> <method name="get_magnitude_for_frequency_range" qualifiers="const"> <return type="Vector2" /> <param index="0" name="from_hz" type="float" /> <param index="1" name="to_hz" type="float" /> <param index="2" name="mode" type="int" enum="AudioEffectSpectrumAnalyzerInstance.MagnitudeMode" default="1" /> <description> Returns the magnitude of the frequencies from [param from_hz] to [param to_hz] in linear energy as a Vector2. The [code]x[/code] component of the return value represents the left stereo channel, and [code]y[/code] represents the right channel. [param mode] determines how the frequency range will be processed. See [enum MagnitudeMode]. </description> </method> </methods> <constants> <constant name="MAGNITUDE_AVERAGE" value="0" enum="MagnitudeMode"> Use the average value across the frequency range as magnitude. </constant> <constant name="MAGNITUDE_MAX" value="1" enum="MagnitudeMode"> Use the maximum value of the frequency range as magnitude. </constant> </constants> </class>