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godot-module-template/engine/thirdparty/thorvg/src/renderer/tvgIteratorAccessor.h

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2025-01-17 15:36:38 +00:00
/*
* Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_ITERATOR_ACCESSOR_H_
#define _TVG_ITERATOR_ACCESSOR_H_
#include "tvgPaint.h"
namespace tvg
{
class IteratorAccessor
{
public:
//Utility Method: Iterator Accessor
static Iterator* iterator(const Paint* paint)
{
return paint->pImpl->iterator();
}
};
}
#endif //_TVG_ITERATOR_ACCESSOR_H_