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8 Commits

Author SHA1 Message Date
Ding, Zhehang "Eox ecd33f48f1
Merge 826c50e162 into dd62b9685f 2024-01-08 23:37:22 +02:00
David Snopek dd62b9685f
Merge pull request #1347 from Chubercik/vector_method_parity
Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-04 08:36:30 -06:00
David Snopek 8d13acca91
Merge pull request #1346 from AThousandShips/arg_fix
Fix expected argument count for call errors
2024-01-04 08:35:46 -06:00
David Snopek b1769a70f0
Merge pull request #1344 from ArchLinus/ndk-error
Add an error message if android NDK is not installed
2024-01-04 08:35:18 -06:00
Jakub Mateusz Marcowski b733102f4a Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 2024-01-03 11:45:05 +01:00
ArchLinus 718d0baea3 Add an error message if android NDK is not installed 2023-12-30 13:56:46 -05:00
A Thousand Ships b77cb648c3 Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
Zhehang Ding 826c50e162 Export cmake target config to build directory 2023-02-15 23:40:38 -08:00
8 changed files with 90 additions and 22 deletions

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@ -214,3 +214,27 @@ set_target_properties(${PROJECT_NAME}
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
OUTPUT_NAME "${OUTPUT_NAME}"
)
install(TARGETS ${PROJECT_NAME} EXPORT godot_cpp_targets)
# Export the target to the build directory.
# The target then can be imported by another cmake project like this:
# find_package(godot-cpp CONFIG REQUIRED)
#
# add_library(libfoo SHARED)
# set_target_properties(libfoo PROPERTIES POSITION_INDEPENDENT_CODE ON)
# target_link_libraries(libfoo PUBLIC godot::godot-cpp)
#
# And user provides the build directory to cmake:
# -DCMAKE_PREFIX_PATH=<absolute-path-to-godot-cpp-build-dir>.
export(EXPORT godot_cpp_targets
FILE "${PROJECT_BINARY_DIR}/cmake/godot-cpp.cmake"
NAMESPACE godot::
)
include(CMakePackageConfigHelpers)
configure_package_config_file(${PROJECT_SOURCE_DIR}/cmake/config.cmake.in
"${PROJECT_BINARY_DIR}/cmake/godot-cpp-config.cmake"
INSTALL_DESTINATION "lib/cmake/godot-cpp"
)

5
cmake/config.cmake.in Normal file
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@ -0,0 +1,5 @@
@PACKAGE_INIT@
include("${CMAKE_CURRENT_LIST_DIR}/godot-cpp.cmake")
check_required_components(godot-cpp)

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@ -281,13 +281,13 @@ void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Vari
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -299,13 +299,13 @@ void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Var
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -317,13 +317,13 @@ void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, co
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -335,7 +335,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -346,7 +346,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -370,7 +370,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -381,7 +381,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -405,7 +405,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -416,7 +416,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -440,7 +440,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -451,7 +451,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -552,7 +552,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@ -563,7 +563,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@ -597,13 +597,13 @@ void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_ar
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -615,13 +615,13 @@ void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@ -644,7 +644,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@ -655,7 +655,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif

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@ -117,6 +117,9 @@ struct _NO_DISCARD_ Vector2i {
int64_t length_squared() const;
double length() const;
int64_t distance_squared_to(const Vector2i &p_to) const;
double distance_to(const Vector2i &p_to) const;
real_t aspect() const { return width / (real_t)height; }
Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); }
Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); }

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@ -82,6 +82,9 @@ struct _NO_DISCARD_ Vector3i {
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector3i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector3i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector3i abs() const;
@ -136,6 +139,14 @@ double Vector3i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector3i::distance_squared_to(const Vector3i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector3i::distance_to(const Vector3i &p_to) const {
return (p_to - *this).length();
}
Vector3i Vector3i::abs() const {
return Vector3i(Math::abs(x), Math::abs(y), Math::abs(z));
}

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@ -84,6 +84,9 @@ struct _NO_DISCARD_ Vector4i {
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector4i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector4i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector4i abs() const;
@ -140,6 +143,14 @@ double Vector4i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector4i::distance_squared_to(const Vector4i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector4i::distance_to(const Vector4i &p_to) const {
return (p_to - *this).length();
}
Vector4i Vector4i::abs() const {
return Vector4i(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w));
}

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@ -49,6 +49,14 @@ double Vector2i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector2i::distance_squared_to(const Vector2i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector2i::distance_to(const Vector2i &p_to) const {
return (p_to - *this).length();
}
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
return Vector2i(x + p_v.x, y + p_v.y);
}

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@ -64,6 +64,12 @@ def generate(env):
elif sys.platform == "darwin":
toolchain += "darwin-x86_64"
env.Append(LINKFLAGS=["-shared"])
if not os.path.exists(toolchain):
print("ERROR: Could not find NDK toolchain at " + toolchain + ".")
print("Make sure NDK version " + get_ndk_version() + " is installed.")
env.Exit(1)
env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
# Get architecture info