godot-cpp-utils/game_state.hpp

14 lines
250 B
C++

#ifndef GAME_STATE_HPP
#define GAME_STATE_HPP
#include "godot_cpp/classes/resource.hpp"
namespace godot {
class GameState : public Resource {
GDCLASS(GameState, Resource);
static void _bind_methods();
public:
};
}
#endif // !GAME_STATE_HPP