.gitignore
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feat: added .os files to gitignore
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2024-02-19 01:25:15 +01:00 |
game_mode.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
game_mode.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
game_root.cpp
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feat: removed if statement that will always execute body
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2024-05-28 17:06:32 +02:00 |
game_root.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
game_state.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
game_state.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
godot_macros.h
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
level.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
level.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
player.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
player.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
player_input.cpp
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chore: modified the GDGAMEONLY calls in player_input.cpp to be on the signature line
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2024-05-28 17:11:37 +02:00 |
player_input.hpp
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feat: added shorthand listen_to functions to PlayerInput
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2024-05-28 16:58:22 +02:00 |
register_types.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
register_types.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
spawn_point.cpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
spawn_point.hpp
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |