Go to file
Sara e0f6ba276b chore: modified the GDGAMEONLY calls in player_input.cpp to be on the signature line 2024-05-28 17:11:37 +02:00
.gitignore feat: added .os files to gitignore 2024-02-19 01:25:15 +01:00
game_mode.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
game_mode.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
game_root.cpp feat: removed if statement that will always execute body 2024-05-28 17:06:32 +02:00
game_root.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
game_state.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
game_state.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
godot_macros.h feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
level.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
level.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
player.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
player.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
player_input.cpp chore: modified the GDGAMEONLY calls in player_input.cpp to be on the signature line 2024-05-28 17:11:37 +02:00
player_input.hpp feat: added shorthand listen_to functions to PlayerInput 2024-05-28 16:58:22 +02:00
register_types.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
register_types.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
spawn_point.cpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
spawn_point.hpp feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00