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Sara 90d8d626a0 feat: Player now requires spawn_at_position(Transform3D) 2024-04-16 11:44:58 +02:00
.gitignore feat: added .os files to gitignore 2024-02-19 01:25:15 +01:00
game_mode.cpp feat: added _begin and _end to GameMode 2024-03-21 22:49:11 +01:00
game_mode.hpp feat: added _begin and _end to GameMode 2024-03-21 22:49:11 +01:00
game_root.cpp feat: changed ordering of signals in game root 2024-03-22 00:14:29 +01:00
game_root.hpp feat: added GameRoot::get_game_mode and a get_game_state shorthand 2024-03-20 09:43:48 +01:00
game_state.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
game_state.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
godot_macros.h feat: added GDSIGNAL macro 2024-03-20 11:35:13 +01:00
level.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
level.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
player.cpp feat: implemented IPlayer::get_player_id 2024-03-16 20:56:36 +01:00
player.hpp feat: Player now requires spawn_at_position(Transform3D) 2024-04-16 11:44:58 +02:00
player_input.cpp feat: PlayerInput now uses callables 2024-04-10 12:44:50 +02:00
player_input.hpp feat: PlayerInput now uses callables 2024-04-10 12:44:50 +02:00
spawn_point.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
spawn_point.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00