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Sara 54fcbcbb6b feat: added register_types 2024-05-28 14:14:09 +02:00
.gitignore feat: added .os files to gitignore 2024-02-19 01:25:15 +01:00
game_mode.cpp feat: added _begin and _end to GameMode 2024-03-21 22:49:11 +01:00
game_mode.hpp feat: added _begin and _end to GameMode 2024-03-21 22:49:11 +01:00
game_root.cpp feat: added get_players and redefined how spawnpoints are stored 2024-05-23 15:55:47 +02:00
game_root.hpp feat: added get_players and redefined how spawnpoints are stored 2024-05-23 15:55:47 +02:00
game_state.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
game_state.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
godot_macros.h feat: added GDSIGNAL macro 2024-03-20 11:35:13 +01:00
level.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
level.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
player.cpp feat: implemented IPlayer::get_player_id 2024-03-16 20:56:36 +01:00
player.hpp feat: merged GameRoot and GameRoot3D into GameRoot3D 2024-05-06 11:03:00 +02:00
player_input.cpp feat: game root now better handles despawned players 2024-05-21 11:56:54 +02:00
player_input.hpp feat: game root now better handles despawned players 2024-05-21 11:56:54 +02:00
register_types.cpp feat: added register_types 2024-05-28 14:14:09 +02:00
register_types.hpp feat: added register_types 2024-05-28 14:14:09 +02:00
spawn_point.cpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00
spawn_point.hpp feat: added core game and level concepts 2024-03-13 16:08:37 +01:00