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2 changed files with 4 additions and 4 deletions

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@ -40,7 +40,7 @@ void GameRoot3D::_enter_tree() {
// TODO: Replace this with detecting input devices
this->player_input_connected();
this->grab_singleton();
this->rng = godot::Ref<godot::RandomNumberGenerator>(memnew(godot::RandomNumberGenerator));
this->rng = gd::Ref<gd::RandomNumberGenerator>(memnew(gd::RandomNumberGenerator));
}
void GameRoot3D::_ready() {