Sara
|
47a5965e31
|
feat: removed if statement that will always execute body
|
2024-05-28 17:06:32 +02:00 |
Sara
|
527415677f
|
feat: added shorthand listen_to functions to PlayerInput
|
2024-05-28 16:58:22 +02:00 |
Sara
|
41f5c440c4
|
feat: inverted positive/negative args of Listener
|
2024-05-28 16:57:58 +02:00 |
Sara
|
3cad3af3fe
|
feat: swapped from godot:: to utils:: namespace
|
2024-05-28 16:28:36 +02:00 |
Sara
|
54fcbcbb6b
|
feat: added register_types
|
2024-05-28 14:14:09 +02:00 |
Sara
|
7bdb5e70eb
|
feat: added get_players and redefined how spawnpoints are stored
|
2024-05-23 15:55:47 +02:00 |
Sara
|
a9e33a3781
|
fix: error in game root reloading
|
2024-05-21 15:57:55 +02:00 |
Sara
|
dff7631816
|
feat: added get_levels to game root
|
2024-05-21 11:57:31 +02:00 |
Sara
|
51f18f45b8
|
fix: game root now only spawns player if scene is assigned in game mode
|
2024-05-21 11:57:21 +02:00 |
Sara
|
044164fa4b
|
feat: game root now better handles despawned players
|
2024-05-21 11:56:54 +02:00 |
Sara
|
2344f3f2b6
|
feat: merged GameRoot and GameRoot3D into GameRoot3D
|
2024-05-06 11:03:00 +02:00 |
Sara
|
d81ad91a88
|
feat: gameroot will now spawn players using spawn_at_position
|
2024-04-16 11:45:46 +02:00 |
Sara
|
90d8d626a0
|
feat: Player now requires spawn_at_position(Transform3D)
|
2024-04-16 11:44:58 +02:00 |
Sara
|
78e6bb2cf1
|
feat: PlayerInput now uses callables
This enables the use of callable_mp and binding inputs without stringname lookups
|
2024-04-10 12:44:50 +02:00 |
Sara
|
f0bddcf074
|
feat: changed ordering of signals in game root
|
2024-03-22 00:14:29 +01:00 |
Sara
|
d095d9f2de
|
feat: added player_spawned signal to GameRoot
|
2024-03-21 22:50:49 +01:00 |
Sara
|
b75c0006d6
|
feat: switched signal binding in GameRoot to GDSIGNAL
|
2024-03-21 22:50:35 +01:00 |
Sara
|
af4208f3b7
|
feat: GameRoot now calls GameMode::_begin and _end
|
2024-03-21 22:50:12 +01:00 |
Sara
|
a8153c3ec4
|
feat: added _begin and _end to GameMode
|
2024-03-21 22:49:11 +01:00 |
Sara
|
34a0493ee7
|
feat: added GDSIGNAL macro
|
2024-03-20 11:35:13 +01:00 |
Sara
|
1dd1d3b961
|
feat: cleanup to player input
|
2024-03-20 09:44:25 +01:00 |
Sara
|
e6c3d0988d
|
fix: inverted order of arguments when calling is_parent_class
|
2024-03-20 09:44:14 +01:00 |
Sara
|
51c9090d10
|
feat: added GameRoot::get_game_mode and a get_game_state shorthand
|
2024-03-20 09:43:48 +01:00 |
Sara
|
c85947f187
|
feat: refactored how players are removed
|
2024-03-17 14:49:35 +01:00 |
Sara
|
1cb000aa98
|
feat: current gamemode is no longer reset when the first level is unloaded
|
2024-03-16 22:14:14 +01:00 |
Sara
|
ea338c43aa
|
fix(error checking): initialize_player will only continue if the given player id is valid
|
2024-03-16 22:12:52 +01:00 |
Sara
|
5b73bb53ca
|
chore(documentation): improved inline documentation and function naming clarity
|
2024-03-16 22:12:11 +01:00 |
Sara
|
92a1cb6bc5
|
fix: set_game_mode will no longer attempt to spawn a player with id 0 every call
|
2024-03-16 22:11:20 +01:00 |
Sara
|
7d7e1ac584
|
feat: implemented IPlayer::get_player_id
|
2024-03-16 20:56:36 +01:00 |
Sara
|
f8f92c1513
|
feat: implemented GameRoot::player_disconnected
|
2024-03-16 20:56:26 +01:00 |
Sara
|
78c94e52f2
|
feat: refactored how gameroot handles spawning players
|
2024-03-16 13:02:36 +01:00 |
Sara
|
49562071c0
|
feat: added core game and level concepts
|
2024-03-13 16:08:37 +01:00 |
Sara
|
988d39bdb4
|
feat: godot_macros, GDGAMEONLY and GDEDITORONLY now eat their semicolons
|
2024-02-25 19:46:49 +01:00 |
Sara
|
76fa584333
|
feat: added new constructor for Listener
|
2024-02-23 21:50:29 +01:00 |
Sara
|
3253888829
|
feat: added .os files to gitignore
|
2024-02-19 01:25:15 +01:00 |
Sara
|
9304c383da
|
feat: removed unused file
|
2024-02-19 01:24:25 +01:00 |
Sara
|
2a2214b487
|
fix: playerinput mouse events now report correctly
|
2024-02-19 01:04:14 +01:00 |
Sara
|
460dc9a1c6
|
feat: added .so files to gitignore
|
2024-02-13 21:40:28 +01:00 |
Sara
|
d5ee438080
|
feat: PlayerInput now supports mouse motion through _mouse_* actions
|
2024-02-13 21:39:50 +01:00 |
Sara
|
2246409a79
|
feat: added player input class
|
2024-02-13 14:59:01 +01:00 |
Sara
|
160eeba054
|
feat: godot macros now includes dependencies
|
2024-02-02 08:47:30 +01:00 |
Sara
|
63bf083467
|
feat: added GDEDITORONLY and GDGAMEONLY
|
2024-02-02 08:47:05 +01:00 |
Sara
|
0230e4e109
|
feat: added godot_macros.h
|
2024-01-30 10:36:58 +01:00 |