Commit Graph

16 Commits (b07f0e299e308492f27808919832cdc6cc7bc2c6)

Author SHA1 Message Date
Sara 8dc8144915 feat: updated to use GDREGISTER_RUNTIME_CLASS ipv GDGAMEONLY or GDEDITORONLY 2024-08-16 00:07:58 +02:00
Sara 1cf0c55f2a chore: fixed godot_cpp includes being in quotes ipv angle brackets 2024-08-09 18:25:14 +02:00
Sara ec2c3fd835 fix: replaced includes for "godot_macros.h" with "godot_macros.hpp" 2024-05-30 00:49:37 +02:00
Sara 393ef2201f fix: removed debug prints 2024-05-29 11:47:08 +02:00
Sara b37607e22b fix: error in handling of mouse motion events 2024-05-28 23:55:44 +02:00
Sara e0f6ba276b chore: modified the GDGAMEONLY calls in player_input.cpp to be on the signature line 2024-05-28 17:11:37 +02:00
Sara 527415677f feat: added shorthand listen_to functions to PlayerInput 2024-05-28 16:58:22 +02:00
Sara 41f5c440c4 feat: inverted positive/negative args of Listener 2024-05-28 16:57:58 +02:00
Sara 3cad3af3fe feat: swapped from godot:: to utils:: namespace 2024-05-28 16:28:36 +02:00
Sara 044164fa4b feat: game root now better handles despawned players 2024-05-21 11:56:54 +02:00
Sara 78e6bb2cf1 feat: PlayerInput now uses callables
This enables the use of callable_mp and binding inputs without stringname lookups
2024-04-10 12:44:50 +02:00
Sara 1dd1d3b961 feat: cleanup to player input 2024-03-20 09:44:25 +01:00
Sara 76fa584333 feat: added new constructor for Listener 2024-02-23 21:50:29 +01:00
Sara 2a2214b487 fix: playerinput mouse events now report correctly 2024-02-19 01:04:14 +01:00
Sara d5ee438080 feat: PlayerInput now supports mouse motion through _mouse_* actions 2024-02-13 21:39:50 +01:00
Sara 2246409a79 feat: added player input class 2024-02-13 14:59:01 +01:00