Sara
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044164fa4b
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feat: game root now better handles despawned players
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2024-05-21 11:56:54 +02:00 |
Sara
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2344f3f2b6
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feat: merged GameRoot and GameRoot3D into GameRoot3D
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2024-05-06 11:03:00 +02:00 |
Sara
|
d81ad91a88
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feat: gameroot will now spawn players using spawn_at_position
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2024-04-16 11:45:46 +02:00 |
Sara
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90d8d626a0
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feat: Player now requires spawn_at_position(Transform3D)
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2024-04-16 11:44:58 +02:00 |
Sara
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78e6bb2cf1
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feat: PlayerInput now uses callables
This enables the use of callable_mp and binding inputs without stringname lookups
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2024-04-10 12:44:50 +02:00 |
Sara
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f0bddcf074
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feat: changed ordering of signals in game root
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2024-03-22 00:14:29 +01:00 |
Sara
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d095d9f2de
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feat: added player_spawned signal to GameRoot
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2024-03-21 22:50:49 +01:00 |
Sara
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b75c0006d6
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feat: switched signal binding in GameRoot to GDSIGNAL
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2024-03-21 22:50:35 +01:00 |
Sara
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af4208f3b7
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feat: GameRoot now calls GameMode::_begin and _end
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2024-03-21 22:50:12 +01:00 |
Sara
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a8153c3ec4
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feat: added _begin and _end to GameMode
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2024-03-21 22:49:11 +01:00 |
Sara
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34a0493ee7
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feat: added GDSIGNAL macro
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2024-03-20 11:35:13 +01:00 |
Sara
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1dd1d3b961
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feat: cleanup to player input
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2024-03-20 09:44:25 +01:00 |
Sara
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e6c3d0988d
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fix: inverted order of arguments when calling is_parent_class
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2024-03-20 09:44:14 +01:00 |
Sara
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51c9090d10
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feat: added GameRoot::get_game_mode and a get_game_state shorthand
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2024-03-20 09:43:48 +01:00 |
Sara
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c85947f187
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feat: refactored how players are removed
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2024-03-17 14:49:35 +01:00 |
Sara
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1cb000aa98
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feat: current gamemode is no longer reset when the first level is unloaded
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2024-03-16 22:14:14 +01:00 |
Sara
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ea338c43aa
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fix(error checking): initialize_player will only continue if the given player id is valid
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2024-03-16 22:12:52 +01:00 |
Sara
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5b73bb53ca
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chore(documentation): improved inline documentation and function naming clarity
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2024-03-16 22:12:11 +01:00 |
Sara
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92a1cb6bc5
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fix: set_game_mode will no longer attempt to spawn a player with id 0 every call
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2024-03-16 22:11:20 +01:00 |
Sara
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7d7e1ac584
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feat: implemented IPlayer::get_player_id
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2024-03-16 20:56:36 +01:00 |
Sara
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f8f92c1513
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feat: implemented GameRoot::player_disconnected
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2024-03-16 20:56:26 +01:00 |
Sara
|
78c94e52f2
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feat: refactored how gameroot handles spawning players
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2024-03-16 13:02:36 +01:00 |
Sara
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49562071c0
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feat: added core game and level concepts
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2024-03-13 16:08:37 +01:00 |
Sara
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988d39bdb4
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feat: godot_macros, GDGAMEONLY and GDEDITORONLY now eat their semicolons
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2024-02-25 19:46:49 +01:00 |
Sara
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76fa584333
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feat: added new constructor for Listener
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2024-02-23 21:50:29 +01:00 |
Sara
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3253888829
|
feat: added .os files to gitignore
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2024-02-19 01:25:15 +01:00 |
Sara
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9304c383da
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feat: removed unused file
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2024-02-19 01:24:25 +01:00 |
Sara
|
2a2214b487
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fix: playerinput mouse events now report correctly
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2024-02-19 01:04:14 +01:00 |
Sara
|
460dc9a1c6
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feat: added .so files to gitignore
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2024-02-13 21:40:28 +01:00 |
Sara
|
d5ee438080
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feat: PlayerInput now supports mouse motion through _mouse_* actions
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2024-02-13 21:39:50 +01:00 |
Sara
|
2246409a79
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feat: added player input class
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2024-02-13 14:59:01 +01:00 |
Sara
|
160eeba054
|
feat: godot macros now includes dependencies
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2024-02-02 08:47:30 +01:00 |
Sara
|
63bf083467
|
feat: added GDEDITORONLY and GDGAMEONLY
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2024-02-02 08:47:05 +01:00 |
Sara
|
0230e4e109
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feat: added godot_macros.h
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2024-01-30 10:36:58 +01:00 |