Sara
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2ac9e8399f
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feat: GameMode is now a Node rather than Resource
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2024-05-30 15:07:17 +02:00 |
Sara
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7251a29ecd
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chore: added UTILS_ prefix to include guards
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2024-05-29 23:05:39 +02:00 |
Sara
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88bd934d28
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feat: game mode no longer owns game state
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2024-05-29 17:37:12 +02:00 |
Sara
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3cad3af3fe
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
Sara
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7bdb5e70eb
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feat: added get_players and redefined how spawnpoints are stored
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2024-05-23 15:55:47 +02:00 |
Sara
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a9e33a3781
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fix: error in game root reloading
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2024-05-21 15:57:55 +02:00 |
Sara
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dff7631816
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feat: added get_levels to game root
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2024-05-21 11:57:31 +02:00 |
Sara
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044164fa4b
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feat: game root now better handles despawned players
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2024-05-21 11:56:54 +02:00 |
Sara
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2344f3f2b6
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feat: merged GameRoot and GameRoot3D into GameRoot3D
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2024-05-06 11:03:00 +02:00 |
Sara
|
d81ad91a88
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feat: gameroot will now spawn players using spawn_at_position
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2024-04-16 11:45:46 +02:00 |
Sara
|
51c9090d10
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feat: added GameRoot::get_game_mode and a get_game_state shorthand
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2024-03-20 09:43:48 +01:00 |
Sara
|
c85947f187
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feat: refactored how players are removed
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2024-03-17 14:49:35 +01:00 |
Sara
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5b73bb53ca
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chore(documentation): improved inline documentation and function naming clarity
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2024-03-16 22:12:11 +01:00 |
Sara
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f8f92c1513
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feat: implemented GameRoot::player_disconnected
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2024-03-16 20:56:26 +01:00 |
Sara
|
78c94e52f2
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feat: refactored how gameroot handles spawning players
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2024-03-16 13:02:36 +01:00 |
Sara
|
49562071c0
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feat: added core game and level concepts
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2024-03-13 16:08:37 +01:00 |