Sara
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2ac9e8399f
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feat: GameMode is now a Node rather than Resource
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2024-05-30 15:07:17 +02:00 |
Sara
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ec2c3fd835
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fix: replaced includes for "godot_macros.h" with "godot_macros.hpp"
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2024-05-30 00:49:37 +02:00 |
Sara
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88bd934d28
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feat: game mode no longer owns game state
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2024-05-29 17:37:12 +02:00 |
Sara
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47a5965e31
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feat: removed if statement that will always execute body
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2024-05-28 17:06:32 +02:00 |
Sara
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3cad3af3fe
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feat: swapped from godot:: to utils:: namespace
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2024-05-28 16:28:36 +02:00 |
Sara
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7bdb5e70eb
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feat: added get_players and redefined how spawnpoints are stored
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2024-05-23 15:55:47 +02:00 |
Sara
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a9e33a3781
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fix: error in game root reloading
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2024-05-21 15:57:55 +02:00 |
Sara
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dff7631816
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feat: added get_levels to game root
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2024-05-21 11:57:31 +02:00 |
Sara
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51f18f45b8
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fix: game root now only spawns player if scene is assigned in game mode
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2024-05-21 11:57:21 +02:00 |
Sara
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044164fa4b
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feat: game root now better handles despawned players
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2024-05-21 11:56:54 +02:00 |
Sara
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2344f3f2b6
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feat: merged GameRoot and GameRoot3D into GameRoot3D
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2024-05-06 11:03:00 +02:00 |
Sara
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d81ad91a88
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feat: gameroot will now spawn players using spawn_at_position
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2024-04-16 11:45:46 +02:00 |
Sara
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f0bddcf074
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feat: changed ordering of signals in game root
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2024-03-22 00:14:29 +01:00 |
Sara
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d095d9f2de
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feat: added player_spawned signal to GameRoot
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2024-03-21 22:50:49 +01:00 |
Sara
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b75c0006d6
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feat: switched signal binding in GameRoot to GDSIGNAL
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2024-03-21 22:50:35 +01:00 |
Sara
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af4208f3b7
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feat: GameRoot now calls GameMode::_begin and _end
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2024-03-21 22:50:12 +01:00 |
Sara
|
e6c3d0988d
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fix: inverted order of arguments when calling is_parent_class
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2024-03-20 09:44:14 +01:00 |
Sara
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51c9090d10
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feat: added GameRoot::get_game_mode and a get_game_state shorthand
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2024-03-20 09:43:48 +01:00 |
Sara
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c85947f187
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feat: refactored how players are removed
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2024-03-17 14:49:35 +01:00 |
Sara
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1cb000aa98
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feat: current gamemode is no longer reset when the first level is unloaded
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2024-03-16 22:14:14 +01:00 |
Sara
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ea338c43aa
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fix(error checking): initialize_player will only continue if the given player id is valid
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2024-03-16 22:12:52 +01:00 |
Sara
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5b73bb53ca
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chore(documentation): improved inline documentation and function naming clarity
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2024-03-16 22:12:11 +01:00 |
Sara
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92a1cb6bc5
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fix: set_game_mode will no longer attempt to spawn a player with id 0 every call
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2024-03-16 22:11:20 +01:00 |
Sara
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f8f92c1513
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feat: implemented GameRoot::player_disconnected
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2024-03-16 20:56:26 +01:00 |
Sara
|
78c94e52f2
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feat: refactored how gameroot handles spawning players
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2024-03-16 13:02:36 +01:00 |
Sara
|
49562071c0
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feat: added core game and level concepts
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2024-03-13 16:08:37 +01:00 |