diff --git a/game_mode.cpp b/game_mode.cpp index b087312..44d3404 100644 --- a/game_mode.cpp +++ b/game_mode.cpp @@ -2,7 +2,7 @@ #include #include #include -#include "utils/godot_macros.h" +#include "utils/godot_macros.hpp" namespace utils { void GameMode::_bind_methods() { diff --git a/game_root.cpp b/game_root.cpp index 51d21f7..df4e7de 100644 --- a/game_root.cpp +++ b/game_root.cpp @@ -1,6 +1,6 @@ #include "game_root.hpp" #include "game_mode.hpp" -#include "godot_macros.h" +#include "godot_macros.hpp" #include "level.hpp" #include "player.hpp" #include "player_input.hpp" diff --git a/level.cpp b/level.cpp index 7c4f97f..5b7cd24 100644 --- a/level.cpp +++ b/level.cpp @@ -1,5 +1,5 @@ #include "level.hpp" -#include "utils/godot_macros.h" +#include "utils/godot_macros.hpp" namespace utils { void Level3D::_bind_methods() { diff --git a/player_input.cpp b/player_input.cpp index 4126a2c..d119e5a 100644 --- a/player_input.cpp +++ b/player_input.cpp @@ -1,6 +1,6 @@ #include "player_input.hpp" #include "godot_cpp/variant/utility_functions.hpp" -#include "godot_macros.h" +#include "godot_macros.hpp" #include #include #include