fix: godot_macros \file directive now correctly refers to filename
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@ -1,7 +1,7 @@
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#ifndef UTILS_GODOT_MACROS_HPP
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#define UTILS_GODOT_MACROS_HPP
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/*! \file godot_macros.h
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/*! \file godot_macros.hpp
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* \brief C-style preprocessor macros to simplify using godot's C++ API.
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*/
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