chore: fixed godot_cpp includes being in quotes ipv angle brackets

main
Sara 2024-08-09 18:25:14 +02:00
parent 94f4a301b2
commit 1cf0c55f2a
3 changed files with 5 additions and 5 deletions

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@ -5,9 +5,9 @@
* \brief C-style preprocessor macros to simplify using godot's C++ API. * \brief C-style preprocessor macros to simplify using godot's C++ API.
*/ */
#include "godot_cpp/classes/engine.hpp" #include <godot_cpp/classes/engine.hpp>
#include "godot_cpp/core/class_db.hpp" #include <godot_cpp/core/class_db.hpp>
#include "godot_cpp/variant/string.hpp" #include <godot_cpp/variant/string.hpp>
#define MACRO_STRING_INNER(_Arg) #_Arg #define MACRO_STRING_INNER(_Arg) #_Arg

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@ -1,5 +1,5 @@
#include "level.hpp" #include "level.hpp"
#include "godot_cpp/core/class_db.hpp" #include <godot_cpp/core/class_db.hpp>
#include "utils/godot_macros.hpp" #include "utils/godot_macros.hpp"
#include <godot_cpp/classes/scene_state.hpp> #include <godot_cpp/classes/scene_state.hpp>

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@ -1,10 +1,10 @@
#include "player_input.hpp" #include "player_input.hpp"
#include "godot_cpp/variant/utility_functions.hpp"
#include "godot_macros.hpp" #include "godot_macros.hpp"
#include <godot_cpp/classes/input.hpp> #include <godot_cpp/classes/input.hpp>
#include <godot_cpp/classes/input_event.hpp> #include <godot_cpp/classes/input_event.hpp>
#include <godot_cpp/classes/input_event_mouse_motion.hpp> #include <godot_cpp/classes/input_event_mouse_motion.hpp>
#include <godot_cpp/variant/callable.hpp> #include <godot_cpp/variant/callable.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#include <optional> #include <optional>
namespace utils { namespace utils {