14 lines
250 B
C++
14 lines
250 B
C++
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#ifndef GAME_STATE_HPP
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#define GAME_STATE_HPP
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#include "godot_cpp/classes/resource.hpp"
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namespace godot {
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class GameState : public Resource {
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GDCLASS(GameState, Resource);
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static void _bind_methods();
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public:
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};
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}
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#endif // !GAME_STATE_HPP
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