godot-cpp-utils-docs/html/player_8hpp_source.html

166 lines
12 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.9.7"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>godot-cpp-utils: player.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtreedata.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
$(document).ready(function() { init_search(); });
/* @license-end */
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="doxygen-awesome.css" rel="stylesheet" type="text/css"/>
<link href="doxygen-awesome-sidebar-only.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr id="projectrow">
<td id="projectalign">
<div id="projectname">godot-cpp-utils
</div>
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.9.7 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
var searchBox = new SearchBox("searchBox", "search/",'.html');
/* @license-end */
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main&#160;Page</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<span id="MSearchSelect" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()">&#160;</span>
<input type="text" id="MSearchField" value="" placeholder="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.svg" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="files.html"><span>File&#160;List</span></a></li>
<li><a href="globals.html"><span>File&#160;Members</span></a></li>
</ul>
</div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
<div id="nav-tree">
<div id="nav-tree-contents">
<div id="nav-sync" class="sync"></div>
</div>
</div>
<div id="splitbar" style="-moz-user-select:none;"
class="ui-resizable-handle">
</div>
</div>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
$(document).ready(function(){initNavTree('player_8hpp_source.html',''); initResizable(); });
/* @license-end */
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<div id="MSearchResults">
<div class="SRPage">
<div id="SRIndex">
<div id="SRResults"></div>
<div class="SRStatus" id="Loading">Loading...</div>
<div class="SRStatus" id="Searching">Searching...</div>
<div class="SRStatus" id="NoMatches">No Matches</div>
</div>
</div>
</div>
</div>
<div class="header">
<div class="headertitle"><div class="title">player.hpp</div></div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UTILS_PLAYER_HPP</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UTILS_PLAYER_HPP</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include &lt;cstdint&gt;</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include &lt;optional&gt;</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include &lt;godot_cpp/variant/transform3d.hpp&gt;</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="keyword">namespace </span>gd = godot;</div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> </div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="keyword">namespace </span>godot { <span class="keyword">class </span>Node; }</div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> </div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="keyword">namespace </span>utils {</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keyword">class </span>PlayerInput;</div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> </div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html"> 19</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> {</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">friend</span> <span class="keyword">class </span><a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a>;</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c"> 26</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">setup_player_input</a>(<a class="code hl_class" href="classutils_1_1PlayerInput.html">PlayerInput</a> *input) = 0;</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42"> 28</a></span> <span class="keyword">virtual</span> gd::Node *<a class="code hl_function" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">to_node</a>() = 0;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db"> 30</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">spawn_at_position</a>(gd::Transform3D <span class="keyword">const</span> &amp;at) = 0;</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> uint32_t <a class="code hl_function" href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">get_player_id</a>(); </div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> </div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="keyword">private</span>:</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> std::optional&lt;uint32_t&gt; player_id{std::nullopt};</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span>};</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span>}</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span><span class="preprocessor">#endif </span><span class="comment">// !UTILS_PLAYER_HPP</span></div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
<div class="ttc" id="aclassutils_1_1GameRoot3D_html"><div class="ttname"><a href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></div><div class="ttdoc">The root of a game.</div><div class="ttdef"><b>Definition</b> game_root.hpp:28</div></div>
<div class="ttc" id="aclassutils_1_1IPlayer_html"><div class="ttname"><a href="classutils_1_1IPlayer.html">utils::IPlayer</a></div><div class="ttdoc">Interface required for player nodes.</div><div class="ttdef"><b>Definition</b> player.hpp:19</div></div>
<div class="ttc" id="aclassutils_1_1IPlayer_html_a0cafb35522002c12a00da6cb408e462c"><div class="ttname"><a href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">utils::IPlayer::setup_player_input</a></div><div class="ttdeci">virtual void setup_player_input(PlayerInput *input)=0</div><div class="ttdoc">Called by GameRoot3D when this player is instantiated or assigned a new PlayerInput.</div></div>
<div class="ttc" id="aclassutils_1_1IPlayer_html_aa5e2d0a33a4114e45b2bd1bea95fa1db"><div class="ttname"><a href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">utils::IPlayer::spawn_at_position</a></div><div class="ttdeci">virtual void spawn_at_position(gd::Transform3D const &amp;at)=0</div><div class="ttdoc">Spawn the player at a given transform, usually the global transform of a SpawnPoint3D.</div></div>
<div class="ttc" id="aclassutils_1_1IPlayer_html_ad697b5e89246178d99a4c281eaf313af"><div class="ttname"><a href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">utils::IPlayer::get_player_id</a></div><div class="ttdeci">uint32_t get_player_id()</div><div class="ttdoc">Returns the player id assigned to this instance.</div><div class="ttdef"><b>Definition</b> player.cpp:4</div></div>
<div class="ttc" id="aclassutils_1_1IPlayer_html_aee51a05e36995e6523c3284b5cef1f42"><div class="ttname"><a href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">utils::IPlayer::to_node</a></div><div class="ttdeci">virtual gd::Node * to_node()=0</div><div class="ttdoc">Convert IPlayer instance to node.</div></div>
<div class="ttc" id="aclassutils_1_1PlayerInput_html"><div class="ttname"><a href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></div><div class="ttdoc">An event-driven input observer.</div><div class="ttdef"><b>Definition</b> player_input.hpp:18</div></div>
</div><!-- fragment --></div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
<ul>
<li class="navelem"><b>player.hpp</b></li>
<li class="footer">Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7 </li>
</ul>
</div>
</body>
</html>