338 lines
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338 lines
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<div class="headertitle"><div class="title">utils::PlayerInput Class Reference</div></div>
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<p>An event-driven input observer.
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<a href="classutils_1_1PlayerInput.html#details">More...</a></p>
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<p><code>#include <<a class="el" href="player__input_8hpp_source.html">player_input.hpp</a>></code></p>
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Inheritance diagram for utils::PlayerInput:</div>
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Classes</h2></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a> action listener. <a href="structutils_1_1PlayerInput_1_1Listener.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
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Public Member Functions</h2></td></tr>
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<tr class="memitem:ae2189d9c51827d6609874c97ee48bdbf"><td class="memItemLeft" align="right" valign="top"><a id="ae2189d9c51827d6609874c97ee48bdbf" name="ae2189d9c51827d6609874c97ee48bdbf"></a>
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virtual void </td><td class="memItemRight" valign="bottom"><b>_enter_tree</b> () override</td></tr>
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<tr class="separator:ae2189d9c51827d6609874c97ee48bdbf"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a0302b419cd7a8d8544467592279df16d"><td class="memItemLeft" align="right" valign="top"><a id="a0302b419cd7a8d8544467592279df16d" name="a0302b419cd7a8d8544467592279df16d"></a>
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virtual void </td><td class="memItemRight" valign="bottom"><b>_exit_tree</b> () override</td></tr>
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<tr class="separator:a0302b419cd7a8d8544467592279df16d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2ed7a3a7b7c846e8629db3ec3482821b"><td class="memItemLeft" align="right" valign="top"><a id="a2ed7a3a7b7c846e8629db3ec3482821b" name="a2ed7a3a7b7c846e8629db3ec3482821b"></a>
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virtual void </td><td class="memItemRight" valign="bottom"><b>_unhandled_input</b> (gd::Ref< gd::InputEvent > const &event) override</td></tr>
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<tr class="separator:a2ed7a3a7b7c846e8629db3ec3482821b"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a4d96ecb1e5f910ec1f8b94f3ead7bb9f"><td class="memItemLeft" align="right" valign="top"><a id="a4d96ecb1e5f910ec1f8b94f3ead7bb9f" name="a4d96ecb1e5f910ec1f8b94f3ead7bb9f"></a>
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virtual void </td><td class="memItemRight" valign="bottom"><b>_process</b> (double deltaTime) override</td></tr>
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<tr class="separator:a4d96ecb1e5f910ec1f8b94f3ead7bb9f"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a52f0f96cd4732ce06016459094d3a714"><td class="memItemLeft" align="right" valign="top"><a id="a52f0f96cd4732ce06016459094d3a714" name="a52f0f96cd4732ce06016459094d3a714"></a>
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void </td><td class="memItemRight" valign="bottom"><b>listen_to</b> (<a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> const &listener)</td></tr>
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<tr class="memdesc:a52f0f96cd4732ce06016459094d3a714"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
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<tr class="separator:a52f0f96cd4732ce06016459094d3a714"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a437e47975e21f8b61fabd69cebd8f8ba"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a437e47975e21f8b61fabd69cebd8f8ba">listen_to</a> (gd::String action, gd::Callable callable)</td></tr>
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<tr class="memdesc:a437e47975e21f8b61fabd69cebd8f8ba"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
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<tr class="separator:a437e47975e21f8b61fabd69cebd8f8ba"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a8408ea63291e4c9a93c199a55ccb3f21"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a8408ea63291e4c9a93c199a55ccb3f21">listen_to</a> (gd::String negative, gd::String positive, gd::Callable callable)</td></tr>
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<tr class="memdesc:a8408ea63291e4c9a93c199a55ccb3f21"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
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<tr class="separator:a8408ea63291e4c9a93c199a55ccb3f21"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="memItemLeft" align="right" valign="top"><a id="aedfe45a2286098d3e5c9bfc00fddd1e1" name="aedfe45a2286098d3e5c9bfc00fddd1e1"></a>
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void </td><td class="memItemRight" valign="bottom"><b>stop_listening</b> (Node *node)</td></tr>
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<tr class="memdesc:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="mdescLeft"> </td><td class="mdescRight">Remove any listeners related to node. <br /></td></tr>
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<tr class="separator:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a5620664764fc42b545a4304700180275"><td class="memItemLeft" align="right" valign="top"><a id="a5620664764fc42b545a4304700180275" name="a5620664764fc42b545a4304700180275"></a>
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void </td><td class="memItemRight" valign="bottom"><b>stop_listening</b> (<a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> const &listener)</td></tr>
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<tr class="memdesc:a5620664764fc42b545a4304700180275"><td class="mdescLeft"> </td><td class="mdescRight">Remove listeners exactly equal to listener. <br /></td></tr>
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<tr class="separator:a5620664764fc42b545a4304700180275"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="memItemLeft" align="right" valign="top"><a id="a1b3a6b23e41e3a4b57d916e6ed0fab6b" name="a1b3a6b23e41e3a4b57d916e6ed0fab6b"></a>
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void </td><td class="memItemRight" valign="bottom"><b>clear_listeners</b> ()</td></tr>
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<tr class="memdesc:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="mdescLeft"> </td><td class="mdescRight">Remove all listeners. <br /></td></tr>
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<tr class="separator:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a63928906c8769151ef37adcad505de35"><td class="memItemLeft" align="right" valign="top"><a id="a63928906c8769151ef37adcad505de35" name="a63928906c8769151ef37adcad505de35"></a>
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void </td><td class="memItemRight" valign="bottom"><b>set_device</b> (int id)</td></tr>
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<tr class="memdesc:a63928906c8769151ef37adcad505de35"><td class="mdescLeft"> </td><td class="mdescRight">set the device observe events from. <br /></td></tr>
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<tr class="separator:a63928906c8769151ef37adcad505de35"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a>
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Static Public Member Functions</h2></td></tr>
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<tr class="memitem:a689cc968b84d6a92c10c541b97e3477e"><td class="memItemLeft" align="right" valign="top"><a id="a689cc968b84d6a92c10c541b97e3477e" name="a689cc968b84d6a92c10c541b97e3477e"></a>
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static gd::Vector2 </td><td class="memItemRight" valign="bottom"><b>get_last_mouse_motion</b> ()</td></tr>
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<tr class="memdesc:a689cc968b84d6a92c10c541b97e3477e"><td class="mdescLeft"> </td><td class="mdescRight">Returns the last stored mouse delta. <br /></td></tr>
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<tr class="separator:a689cc968b84d6a92c10c541b97e3477e"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
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Static Private Member Functions</h2></td></tr>
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<tr class="memitem:a477edf5df5d239411d87025a7dde58e6"><td class="memItemLeft" align="right" valign="top"><a id="a477edf5df5d239411d87025a7dde58e6" name="a477edf5df5d239411d87025a7dde58e6"></a>
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static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
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<tr class="separator:a477edf5df5d239411d87025a7dde58e6"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
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Private Attributes</h2></td></tr>
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<tr class="memitem:a10749b40d6eafb1f6c11dc056f70e380"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">isPrimary</a> {false}</td></tr>
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<tr class="memdesc:a10749b40d6eafb1f6c11dc056f70e380"><td class="mdescLeft"> </td><td class="mdescRight">Is this the primary instance. <br /></td></tr>
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<tr class="separator:a10749b40d6eafb1f6c11dc056f70e380"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:af9aa77b42fac8fb673089d37105b932c"><td class="memItemLeft" align="right" valign="top"><a id="af9aa77b42fac8fb673089d37105b932c" name="af9aa77b42fac8fb673089d37105b932c"></a>
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int </td><td class="memItemRight" valign="bottom"><b>device</b> {-1}</td></tr>
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<tr class="memdesc:af9aa77b42fac8fb673089d37105b932c"><td class="mdescLeft"> </td><td class="mdescRight">which device to observe events from. <br /></td></tr>
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<tr class="separator:af9aa77b42fac8fb673089d37105b932c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="memItemLeft" align="right" valign="top"><a id="a7dff7a6e68eeb89b2ff57b8e5447050d" name="a7dff7a6e68eeb89b2ff57b8e5447050d"></a>
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gd::Vector< <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> > </td><td class="memItemRight" valign="bottom"><b>listeners</b> {}</td></tr>
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<tr class="memdesc:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="mdescLeft"> </td><td class="mdescRight">current listeners for this instance <br /></td></tr>
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<tr class="separator:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a>
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Static Private Attributes</h2></td></tr>
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<tr class="memitem:a99e2dbf29ad4b1d97e7c295407cff335"><td class="memItemLeft" align="right" valign="top"><a id="a99e2dbf29ad4b1d97e7c295407cff335" name="a99e2dbf29ad4b1d97e7c295407cff335"></a>
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static gd::Vector2 </td><td class="memItemRight" valign="bottom"><b>lastMouseMotion</b> {0.f, 0.f}</td></tr>
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<tr class="memdesc:a99e2dbf29ad4b1d97e7c295407cff335"><td class="mdescLeft"> </td><td class="mdescRight">The last mouse motion, updated by the primary instance. <br /></td></tr>
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<tr class="separator:a99e2dbf29ad4b1d97e7c295407cff335"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aacf94bfd501145c640767a7018cfdb76"><td class="memItemLeft" align="right" valign="top"><a id="aacf94bfd501145c640767a7018cfdb76" name="aacf94bfd501145c640767a7018cfdb76"></a>
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static bool </td><td class="memItemRight" valign="bottom"><b>primaryExists</b> {false}</td></tr>
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<tr class="memdesc:aacf94bfd501145c640767a7018cfdb76"><td class="mdescLeft"> </td><td class="mdescRight">Does a primary instance exist. <br /></td></tr>
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<tr class="separator:aacf94bfd501145c640767a7018cfdb76"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p>An event-driven input observer. </p>
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<p>Listen for events with <code>listen_to</code>, registering godot input action names to callbacks. It's possible to register an "axis" by registering a listener with a positive and negative action. </p>
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</div><h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a437e47975e21f8b61fabd69cebd8f8ba">◆ </a></span>listen_to() <span class="overload">[1/2]</span></h2>
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<td class="memname">void utils::PlayerInput::listen_to </td>
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<td>(</td>
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<td class="paramtype">gd::String </td>
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<td class="paramname"><em>action</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">gd::Callable </td>
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<td class="paramname"><em>callable</em> </td>
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<td>)</td>
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<p>Start listening for action. </p>
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<p>Shorthand for <code>listen_to(Listener(action, callable))</code>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a8408ea63291e4c9a93c199a55ccb3f21">◆ </a></span>listen_to() <span class="overload">[2/2]</span></h2>
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<td class="memname">void utils::PlayerInput::listen_to </td>
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<td class="paramname"><em>negative</em>, </td>
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<td class="paramname"><em>positive</em>, </td>
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<td class="paramname"><em>callable</em> </td>
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<p>Start listening for action. </p>
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<p>Shorthand for <code>listen_to(Listener(negative, positive, callable))</code>. </p>
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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a10749b40d6eafb1f6c11dc056f70e380">◆ </a></span>isPrimary</h2>
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<td class="memname">bool utils::PlayerInput::isPrimary {false}</td>
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<span class="mlabels"><span class="mlabel">private</span></span> </td>
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<p>Is this the primary instance. </p>
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<p>The primary instance is responsible for updating static variables like lastMouseMotion. </p>
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<hr/>The documentation for this class was generated from the following files:<ul>
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<li><a class="el" href="player__input_8hpp_source.html">player_input.hpp</a></li>
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<li>player_input.cpp</li>
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<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a></li>
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