godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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game_state.hpp
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#ifndef UTILS_GAME_STATE_HPP
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#define UTILS_GAME_STATE_HPP
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#include <godot_cpp/classes/resource.hpp>
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namespace
utils {
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class
GameState
:
public
godot::Resource {
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GDCLASS(
GameState
, godot::Resource);
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static
void
_bind_methods();
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public
:
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};
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}
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#endif
// !UTILS_GAME_STATE_HPP
utils::GameState
Parent class for saved game state.
Definition
game_state.hpp:11
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