godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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This is the complete list of members for utils::GameMode, including all inherited members.
_begin() | utils::GameMode | virtual |
_bind_methods() (defined in utils::GameMode) | utils::GameMode | privatestatic |
_end() | utils::GameMode | virtual |
GDCLASS(GameMode, gd::Resource) (defined in utils::GameMode) | utils::GameMode | private |
get_player_scene() const (defined in utils::GameMode) | utils::GameMode | |
player_scene | utils::GameMode | private |
set_player_scene(gd::Ref< gd::PackedScene > scene) (defined in utils::GameMode) | utils::GameMode |