godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
Here is a list of all documented variables with links to the class documentation for each member:
actionNegative :
utils::PlayerInput::Listener
actionPositive :
utils::PlayerInput::Listener
callable :
utils::PlayerInput::Listener
device :
utils::PlayerInput
first_boot_level :
utils::GameRoot3D
game_mode :
utils::GameRoot3D
game_mode_prototype :
utils::Level3D
game_state :
utils::GameRoot3D
game_state_prototype :
utils::GameRoot3D
isMouseEvent :
utils::PlayerInput::Listener
isPrimary :
utils::PlayerInput
lastCached :
utils::PlayerInput::Listener
lastMouseMotion :
utils::PlayerInput
levels :
utils::GameRoot3D
listeners :
utils::PlayerInput
next_player_id :
utils::GameRoot3D
player_scene :
utils::GameMode
players :
utils::GameRoot3D
primaryExists :
utils::PlayerInput
rng :
utils::GameRoot3D
spawn_points :
utils::GameRoot3D
Generated by
1.9.7