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@ -79,7 +79,7 @@ $(function() {
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<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__mode_8hpp_source.html"><span class="icondoc"></span></a><b>game_mode.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__mode_8hpp_source.html"><span class="icondoc"></span></a><b>game_mode.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_1_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__root_8hpp_source.html"><span class="icondoc"></span></a><b>game_root.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_1_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__root_8hpp_source.html"><span class="icondoc"></span></a><b>game_root.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__state_8hpp_source.html"><span class="icondoc"></span></a><b>game_state.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__state_8hpp_source.html"><span class="icondoc"></span></a><b>game_state.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_3_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="godot__macros_8hpp_source.html"><span class="icondoc"></span></a><b>godot_macros.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_3_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="godot__macros_8hpp_source.html"><span class="icondoc"></span></a><a class="el" href="godot__macros_8hpp.html" target="_self">godot_macros.hpp</a></td><td class="desc">C-style preprocessor macros to simplify using godot's C++ API </td></tr>
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<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="level_8hpp_source.html"><span class="icondoc"></span></a><b>level.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="level_8hpp_source.html"><span class="icondoc"></span></a><b>level.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_5_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player_8hpp_source.html"><span class="icondoc"></span></a><b>player.hpp</b></td><td class="desc"></td></tr>
|
<tr id="row_5_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player_8hpp_source.html"><span class="icondoc"></span></a><b>player.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player__input_8hpp_source.html"><span class="icondoc"></span></a><b>player_input.hpp</b></td><td class="desc"></td></tr>
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<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player__input_8hpp_source.html"><span class="icondoc"></span></a><b>player_input.hpp</b></td><td class="desc"></td></tr>
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@ -72,17 +72,17 @@ $(function() {
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<div class="contents">
|
<div class="contents">
|
||||||
<div class="textblock">Here is a list of all documented file members with links to the documentation:</div><ul>
|
<div class="textblock">Here is a list of all documented file members with links to the documentation:</div><ul>
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||||||
<li>GDEDITORONLY : <a class="el" href="godot__macros_8h.html#a36c0da7ac54da4b5a5a9fe754e68eaa1">godot_macros.h</a></li>
|
<li>GDEDITORONLY : <a class="el" href="godot__macros_8hpp.html#a36c0da7ac54da4b5a5a9fe754e68eaa1">godot_macros.hpp</a></li>
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||||||
<li>GDENUM : <a class="el" href="godot__macros_8h.html#a069154a04e2e9e1df6cbbec0a0fc8829">godot_macros.h</a></li>
|
<li>GDENUM : <a class="el" href="godot__macros_8hpp.html#a069154a04e2e9e1df6cbbec0a0fc8829">godot_macros.hpp</a></li>
|
||||||
<li>GDFUNCTION : <a class="el" href="godot__macros_8h.html#aec4c8284cb9ea77c97a7037176081801">godot_macros.h</a></li>
|
<li>GDFUNCTION : <a class="el" href="godot__macros_8hpp.html#aec4c8284cb9ea77c97a7037176081801">godot_macros.hpp</a></li>
|
||||||
<li>GDFUNCTION_ARGS : <a class="el" href="godot__macros_8h.html#abb5f0f48b26566dab84ff075fdc9fb4e">godot_macros.h</a></li>
|
<li>GDFUNCTION_ARGS : <a class="el" href="godot__macros_8hpp.html#abb5f0f48b26566dab84ff075fdc9fb4e">godot_macros.hpp</a></li>
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||||||
<li>GDFUNCTION_STATIC : <a class="el" href="godot__macros_8h.html#ab1d89a5d5f8e83ed25d64195e8e432b6">godot_macros.h</a></li>
|
<li>GDFUNCTION_STATIC : <a class="el" href="godot__macros_8hpp.html#ab1d89a5d5f8e83ed25d64195e8e432b6">godot_macros.hpp</a></li>
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||||||
<li>GDFUNCTION_STATIC_ARGS : <a class="el" href="godot__macros_8h.html#a26ae27fbaa531f900a2e3a2c339975df">godot_macros.h</a></li>
|
<li>GDFUNCTION_STATIC_ARGS : <a class="el" href="godot__macros_8hpp.html#a26ae27fbaa531f900a2e3a2c339975df">godot_macros.hpp</a></li>
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||||||
<li>GDGAMEONLY : <a class="el" href="godot__macros_8h.html#a33ac9c3bfce05f857cfdd472cb00ca89">godot_macros.h</a></li>
|
<li>GDGAMEONLY : <a class="el" href="godot__macros_8hpp.html#a33ac9c3bfce05f857cfdd472cb00ca89">godot_macros.hpp</a></li>
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||||||
<li>GDPROPERTY : <a class="el" href="godot__macros_8h.html#a3dab0009fb317e0fce558e09edd4964c">godot_macros.h</a></li>
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<li>GDPROPERTY : <a class="el" href="godot__macros_8hpp.html#a3dab0009fb317e0fce558e09edd4964c">godot_macros.hpp</a></li>
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||||||
<li>GDPROPERTY_HINTED : <a class="el" href="godot__macros_8h.html#a9e70408fe612616931e2c251eb149114">godot_macros.h</a></li>
|
<li>GDPROPERTY_HINTED : <a class="el" href="godot__macros_8hpp.html#a9e70408fe612616931e2c251eb149114">godot_macros.hpp</a></li>
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||||||
<li>GDRESOURCETYPE : <a class="el" href="godot__macros_8h.html#ae0818ebba543d3c6e8a61f460509451f">godot_macros.h</a></li>
|
<li>GDRESOURCETYPE : <a class="el" href="godot__macros_8hpp.html#ae0818ebba543d3c6e8a61f460509451f">godot_macros.hpp</a></li>
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||||||
<li>GDSIGNAL : <a class="el" href="godot__macros_8h.html#abed0b44fb9b7da904a745cd09219ddea">godot_macros.h</a></li>
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<li>GDSIGNAL : <a class="el" href="godot__macros_8hpp.html#abed0b44fb9b7da904a745cd09219ddea">godot_macros.hpp</a></li>
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||||||
</ul>
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</ul>
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</div><!-- contents -->
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<!-- start footer part -->
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<!-- start footer part -->
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@ -72,17 +72,17 @@ $(function() {
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||||||
|
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||||||
<div class="contents">
|
<div class="contents">
|
||||||
<div class="textblock">Here is a list of all documented macros with links to the documentation:</div><ul>
|
<div class="textblock">Here is a list of all documented macros with links to the documentation:</div><ul>
|
||||||
<li>GDEDITORONLY : <a class="el" href="godot__macros_8h.html#a36c0da7ac54da4b5a5a9fe754e68eaa1">godot_macros.h</a></li>
|
<li>GDEDITORONLY : <a class="el" href="godot__macros_8hpp.html#a36c0da7ac54da4b5a5a9fe754e68eaa1">godot_macros.hpp</a></li>
|
||||||
<li>GDENUM : <a class="el" href="godot__macros_8h.html#a069154a04e2e9e1df6cbbec0a0fc8829">godot_macros.h</a></li>
|
<li>GDENUM : <a class="el" href="godot__macros_8hpp.html#a069154a04e2e9e1df6cbbec0a0fc8829">godot_macros.hpp</a></li>
|
||||||
<li>GDFUNCTION : <a class="el" href="godot__macros_8h.html#aec4c8284cb9ea77c97a7037176081801">godot_macros.h</a></li>
|
<li>GDFUNCTION : <a class="el" href="godot__macros_8hpp.html#aec4c8284cb9ea77c97a7037176081801">godot_macros.hpp</a></li>
|
||||||
<li>GDFUNCTION_ARGS : <a class="el" href="godot__macros_8h.html#abb5f0f48b26566dab84ff075fdc9fb4e">godot_macros.h</a></li>
|
<li>GDFUNCTION_ARGS : <a class="el" href="godot__macros_8hpp.html#abb5f0f48b26566dab84ff075fdc9fb4e">godot_macros.hpp</a></li>
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||||||
<li>GDFUNCTION_STATIC : <a class="el" href="godot__macros_8h.html#ab1d89a5d5f8e83ed25d64195e8e432b6">godot_macros.h</a></li>
|
<li>GDFUNCTION_STATIC : <a class="el" href="godot__macros_8hpp.html#ab1d89a5d5f8e83ed25d64195e8e432b6">godot_macros.hpp</a></li>
|
||||||
<li>GDFUNCTION_STATIC_ARGS : <a class="el" href="godot__macros_8h.html#a26ae27fbaa531f900a2e3a2c339975df">godot_macros.h</a></li>
|
<li>GDFUNCTION_STATIC_ARGS : <a class="el" href="godot__macros_8hpp.html#a26ae27fbaa531f900a2e3a2c339975df">godot_macros.hpp</a></li>
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||||||
<li>GDGAMEONLY : <a class="el" href="godot__macros_8h.html#a33ac9c3bfce05f857cfdd472cb00ca89">godot_macros.h</a></li>
|
<li>GDGAMEONLY : <a class="el" href="godot__macros_8hpp.html#a33ac9c3bfce05f857cfdd472cb00ca89">godot_macros.hpp</a></li>
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||||||
<li>GDPROPERTY : <a class="el" href="godot__macros_8h.html#a3dab0009fb317e0fce558e09edd4964c">godot_macros.h</a></li>
|
<li>GDPROPERTY : <a class="el" href="godot__macros_8hpp.html#a3dab0009fb317e0fce558e09edd4964c">godot_macros.hpp</a></li>
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||||||
<li>GDPROPERTY_HINTED : <a class="el" href="godot__macros_8h.html#a9e70408fe612616931e2c251eb149114">godot_macros.h</a></li>
|
<li>GDPROPERTY_HINTED : <a class="el" href="godot__macros_8hpp.html#a9e70408fe612616931e2c251eb149114">godot_macros.hpp</a></li>
|
||||||
<li>GDRESOURCETYPE : <a class="el" href="godot__macros_8h.html#ae0818ebba543d3c6e8a61f460509451f">godot_macros.h</a></li>
|
<li>GDRESOURCETYPE : <a class="el" href="godot__macros_8hpp.html#ae0818ebba543d3c6e8a61f460509451f">godot_macros.hpp</a></li>
|
||||||
<li>GDSIGNAL : <a class="el" href="godot__macros_8h.html#abed0b44fb9b7da904a745cd09219ddea">godot_macros.h</a></li>
|
<li>GDSIGNAL : <a class="el" href="godot__macros_8hpp.html#abed0b44fb9b7da904a745cd09219ddea">godot_macros.hpp</a></li>
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||||||
</ul>
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</ul>
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<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
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<a href="#define-members">Macros</a> </div>
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<div class="headertitle"><div class="title">godot_macros.hpp File Reference</div></div>
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<p>C-style preprocessor macros to simplify using godot's C++ API.
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<a href="#details">More...</a></p>
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||||||
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<div class="textblock"><code>#include "godot_cpp/classes/engine.hpp"</code><br />
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<code>#include "godot_cpp/core/class_db.hpp"</code><br />
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<code>#include "godot_cpp/variant/string.hpp"</code><br />
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<p><a href="godot__macros_8hpp_source.html">Go to the source code of this file.</a></p>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="define-members" name="define-members"></a>
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Macros</h2></td></tr>
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<tr class="memitem:a7458deef1a40348503d0a48ffd0003f6"><td class="memItemLeft" align="right" valign="top"><a id="a7458deef1a40348503d0a48ffd0003f6" name="a7458deef1a40348503d0a48ffd0003f6"></a>
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#define </td><td class="memItemRight" valign="bottom"><b>MACRO_STRING_INNER</b>(_Arg)   #_Arg</td></tr>
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<tr class="separator:a7458deef1a40348503d0a48ffd0003f6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a0be8cf11055d2f4c194baa2c5cbb8b19"><td class="memItemLeft" align="right" valign="top"><a id="a0be8cf11055d2f4c194baa2c5cbb8b19" name="a0be8cf11055d2f4c194baa2c5cbb8b19"></a>
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#define </td><td class="memItemRight" valign="bottom"><b>MACRO_STRING</b>(_Arg)   MACRO_STRING_INNER(_Arg)</td></tr>
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<tr class="separator:a0be8cf11055d2f4c194baa2c5cbb8b19"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a3dab0009fb317e0fce558e09edd4964c"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a3dab0009fb317e0fce558e09edd4964c">GDPROPERTY</a>(PropName_, PropType_)</td></tr>
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<tr class="memdesc:a3dab0009fb317e0fce558e09edd4964c"><td class="mdescLeft"> </td><td class="mdescRight">Register property. <br /></td></tr>
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<tr class="separator:a3dab0009fb317e0fce558e09edd4964c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a9e70408fe612616931e2c251eb149114"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a9e70408fe612616931e2c251eb149114">GDPROPERTY_HINTED</a>(PropName_, PropType_, ...)</td></tr>
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<tr class="memdesc:a9e70408fe612616931e2c251eb149114"><td class="mdescLeft"> </td><td class="mdescRight">Register a hinted property. <br /></td></tr>
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<tr class="separator:a9e70408fe612616931e2c251eb149114"><td class="memSeparator" colspan="2"> </td></tr>
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||||||
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<tr class="memitem:aec4c8284cb9ea77c97a7037176081801"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#aec4c8284cb9ea77c97a7037176081801">GDFUNCTION</a>(FnName_)   godot::ClassDB::bind_method(godot::D_METHOD(#FnName_), &CLASSNAME::FnName_)</td></tr>
|
||||||
|
<tr class="memdesc:aec4c8284cb9ea77c97a7037176081801"><td class="mdescLeft"> </td><td class="mdescRight">Register a function CLASSNAME::FnName_() to godot. <br /></td></tr>
|
||||||
|
<tr class="separator:aec4c8284cb9ea77c97a7037176081801"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:abb5f0f48b26566dab84ff075fdc9fb4e"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#abb5f0f48b26566dab84ff075fdc9fb4e">GDFUNCTION_ARGS</a>(FnName_, ...)   godot::ClassDB::bind_method(godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</td></tr>
|
||||||
|
<tr class="memdesc:abb5f0f48b26566dab84ff075fdc9fb4e"><td class="mdescLeft"> </td><td class="mdescRight">Register a function CLASSNAME::FnName_(...) to godot. <br /></td></tr>
|
||||||
|
<tr class="separator:abb5f0f48b26566dab84ff075fdc9fb4e"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ab1d89a5d5f8e83ed25d64195e8e432b6"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#ab1d89a5d5f8e83ed25d64195e8e432b6">GDFUNCTION_STATIC</a>(FnName_)   godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_), &CLASSNAME::_FnName)</td></tr>
|
||||||
|
<tr class="memdesc:ab1d89a5d5f8e83ed25d64195e8e432b6"><td class="mdescLeft"> </td><td class="mdescRight">Register a static member function CLASSNAME::FnName_() to godot. <br /></td></tr>
|
||||||
|
<tr class="separator:ab1d89a5d5f8e83ed25d64195e8e432b6"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a26ae27fbaa531f900a2e3a2c339975df"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a26ae27fbaa531f900a2e3a2c339975df">GDFUNCTION_STATIC_ARGS</a>(FnName_, ...)   godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</td></tr>
|
||||||
|
<tr class="memdesc:a26ae27fbaa531f900a2e3a2c339975df"><td class="mdescLeft"> </td><td class="mdescRight">Register a static member function CLASSNAME::FnName_(...) to godot. <br /></td></tr>
|
||||||
|
<tr class="separator:a26ae27fbaa531f900a2e3a2c339975df"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:abed0b44fb9b7da904a745cd09219ddea"><td class="memItemLeft" align="right" valign="top"><a id="abed0b44fb9b7da904a745cd09219ddea" name="abed0b44fb9b7da904a745cd09219ddea"></a>
|
||||||
|
#define </td><td class="memItemRight" valign="bottom"><b>GDSIGNAL</b>(...)   godot::ClassDB::add_signal(MACRO_STRING(CLASSNAME), godot::MethodInfo(__VA_ARGS__))</td></tr>
|
||||||
|
<tr class="memdesc:abed0b44fb9b7da904a745cd09219ddea"><td class="mdescLeft"> </td><td class="mdescRight">Declare a godot Observer signal. <br /></td></tr>
|
||||||
|
<tr class="separator:abed0b44fb9b7da904a745cd09219ddea"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ae0818ebba543d3c6e8a61f460509451f"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#ae0818ebba543d3c6e8a61f460509451f">GDRESOURCETYPE</a>(Class_)   godot::vformat("%s/%s:%s", godot::Variant::OBJECT, godot::PROPERTY_HINT_RESOURCE_TYPE, #Class_)</td></tr>
|
||||||
|
<tr class="memdesc:ae0818ebba543d3c6e8a61f460509451f"><td class="mdescLeft"> </td><td class="mdescRight">Construct godot resource type hint. <br /></td></tr>
|
||||||
|
<tr class="separator:ae0818ebba543d3c6e8a61f460509451f"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a36c0da7ac54da4b5a5a9fe754e68eaa1"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a36c0da7ac54da4b5a5a9fe754e68eaa1">GDEDITORONLY</a>()   if(!godot::Engine::get_singleton()->is_editor_hint()) return;</td></tr>
|
||||||
|
<tr class="memdesc:a36c0da7ac54da4b5a5a9fe754e68eaa1"><td class="mdescLeft"> </td><td class="mdescRight">Execute the rest of the function only if currently running as editor. <br /></td></tr>
|
||||||
|
<tr class="separator:a36c0da7ac54da4b5a5a9fe754e68eaa1"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a33ac9c3bfce05f857cfdd472cb00ca89"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a33ac9c3bfce05f857cfdd472cb00ca89">GDGAMEONLY</a>()   if(godot::Engine::get_singleton()->is_editor_hint()) return;</td></tr>
|
||||||
|
<tr class="memdesc:a33ac9c3bfce05f857cfdd472cb00ca89"><td class="mdescLeft"> </td><td class="mdescRight">Execute the rest of the function only if currently running as game. <br /></td></tr>
|
||||||
|
<tr class="separator:a33ac9c3bfce05f857cfdd472cb00ca89"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a069154a04e2e9e1df6cbbec0a0fc8829"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="godot__macros_8hpp.html#a069154a04e2e9e1df6cbbec0a0fc8829">GDENUM</a>(Name_, ...)</td></tr>
|
||||||
|
<tr class="memdesc:a069154a04e2e9e1df6cbbec0a0fc8829"><td class="mdescLeft"> </td><td class="mdescRight">Declare a scoped enum struct. <br /></td></tr>
|
||||||
|
<tr class="separator:a069154a04e2e9e1df6cbbec0a0fc8829"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>C-style preprocessor macros to simplify using godot's C++ API. </p>
|
||||||
|
</div><h2 class="groupheader">Macro Definition Documentation</h2>
|
||||||
|
<a id="a36c0da7ac54da4b5a5a9fe754e68eaa1" name="a36c0da7ac54da4b5a5a9fe754e68eaa1"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a36c0da7ac54da4b5a5a9fe754e68eaa1">◆ </a></span>GDEDITORONLY</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDEDITORONLY</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td>   if(!godot::Engine::get_singleton()->is_editor_hint()) return;</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Execute the rest of the function only if currently running as editor. </p>
|
||||||
|
<p>Useful for _ready, _enter/_exit, _process, etc. functions. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a069154a04e2e9e1df6cbbec0a0fc8829" name="a069154a04e2e9e1df6cbbec0a0fc8829"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a069154a04e2e9e1df6cbbec0a0fc8829">◆ </a></span>GDENUM</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDENUM</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">Name_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname"><em>...</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
<b>Value:</b><div class="fragment"><div class="line"><span class="keyword">struct </span>Name_ {\</div>
|
||||||
|
<div class="line"> <span class="keyword">enum</span> Value {__VA_ARGS__};\</div>
|
||||||
|
<div class="line"> <span class="keyword">private</span>:\</div>
|
||||||
|
<div class="line"> Value value{};\</div>
|
||||||
|
<div class="line"> <span class="keyword">public</span>:\</div>
|
||||||
|
<div class="line"> <span class="keyword">static</span> <span class="keyword">inline</span> godot::String get_property_hint() { <span class="keywordflow">return</span> godot::String(#__VA_ARGS__); }\</div>
|
||||||
|
<div class="line"> <span class="keyword">inline</span> Name_(Value value): value{value} {}\</div>
|
||||||
|
<div class="line"> <span class="keyword">inline</span> Name_(Name_ <span class="keyword">const</span> &value): value{value.value} {}\</div>
|
||||||
|
<div class="line">}</div>
|
||||||
|
</div><!-- fragment -->
|
||||||
|
<p>Declare a scoped enum struct. </p>
|
||||||
|
<p>Declares a struct Name_ with an enum Value and a single variable and a get_property_hint() function. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="aec4c8284cb9ea77c97a7037176081801" name="aec4c8284cb9ea77c97a7037176081801"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#aec4c8284cb9ea77c97a7037176081801">◆ </a></span>GDFUNCTION</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDFUNCTION</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">FnName_</td><td>)</td>
|
||||||
|
<td>   godot::ClassDB::bind_method(godot::D_METHOD(#FnName_), &CLASSNAME::FnName_)</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Register a function CLASSNAME::FnName_() to godot. </p>
|
||||||
|
<p>Requires setting CLASSNAME as a #define first. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="abb5f0f48b26566dab84ff075fdc9fb4e" name="abb5f0f48b26566dab84ff075fdc9fb4e"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#abb5f0f48b26566dab84ff075fdc9fb4e">◆ </a></span>GDFUNCTION_ARGS</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDFUNCTION_ARGS</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">FnName_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname"><em>...</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td>   godot::ClassDB::bind_method(godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Register a function CLASSNAME::FnName_(...) to godot. </p>
|
||||||
|
<p>Requires setting CLASSNAME as a #define first. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="ab1d89a5d5f8e83ed25d64195e8e432b6" name="ab1d89a5d5f8e83ed25d64195e8e432b6"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#ab1d89a5d5f8e83ed25d64195e8e432b6">◆ </a></span>GDFUNCTION_STATIC</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDFUNCTION_STATIC</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">FnName_</td><td>)</td>
|
||||||
|
<td>   godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_), &CLASSNAME::_FnName)</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Register a static member function CLASSNAME::FnName_() to godot. </p>
|
||||||
|
<p>Requires setting CLASSNAME as a #define first. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a26ae27fbaa531f900a2e3a2c339975df" name="a26ae27fbaa531f900a2e3a2c339975df"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a26ae27fbaa531f900a2e3a2c339975df">◆ </a></span>GDFUNCTION_STATIC_ARGS</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDFUNCTION_STATIC_ARGS</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">FnName_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname"><em>...</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td>   godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Register a static member function CLASSNAME::FnName_(...) to godot. </p>
|
||||||
|
<p>Requires setting CLASSNAME as a #define first. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a33ac9c3bfce05f857cfdd472cb00ca89" name="a33ac9c3bfce05f857cfdd472cb00ca89"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a33ac9c3bfce05f857cfdd472cb00ca89">◆ </a></span>GDGAMEONLY</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDGAMEONLY</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td>   if(godot::Engine::get_singleton()->is_editor_hint()) return;</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Execute the rest of the function only if currently running as game. </p>
|
||||||
|
<p>Useful for _ready, _enter/_exit, _process, etc. functions. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a3dab0009fb317e0fce558e09edd4964c" name="a3dab0009fb317e0fce558e09edd4964c"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a3dab0009fb317e0fce558e09edd4964c">◆ </a></span>GDPROPERTY</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDPROPERTY</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">PropName_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">PropType_ </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
<b>Value:</b><div class="fragment"><div class="line"> godot::ClassDB::bind_method(godot::D_METHOD(<span class="stringliteral">"get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
|
<div class="line"> godot::ClassDB::bind_method(godot::D_METHOD(<span class="stringliteral">"set_"</span> #PropName_, <span class="stringliteral">"value"</span>), &CLASSNAME::set_##PropName_); \</div>
|
||||||
|
<div class="line"> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_), <span class="stringliteral">"set_"</span> #PropName_, <span class="stringliteral">"get_"</span> #PropName_)</div>
|
||||||
|
</div><!-- fragment -->
|
||||||
|
<p>Register property. </p>
|
||||||
|
<p>Register variable CLASSNAME::PropName_ with variant type PropType_. Requires setting CLASSNAME as a #define first. Also requires a CLASSNAME::get_PropName_ and CLASSNAME::set_PropName_ to exist. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a9e70408fe612616931e2c251eb149114" name="a9e70408fe612616931e2c251eb149114"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a9e70408fe612616931e2c251eb149114">◆ </a></span>GDPROPERTY_HINTED</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDPROPERTY_HINTED</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">PropName_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">PropType_, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname"><em>...</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
<b>Value:</b><div class="fragment"><div class="line"> godot::ClassDB::bind_method(godot::D_METHOD(<span class="stringliteral">"get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
|
<div class="line"> godot::ClassDB::bind_method(godot::D_METHOD(<span class="stringliteral">"set_"</span> #PropName_, <span class="stringliteral">"value"</span>), &CLASSNAME::set_##PropName_); \</div>
|
||||||
|
<div class="line"> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_, __VA_ARGS__), <span class="stringliteral">"set_"</span> #PropName_, <span class="stringliteral">"get_"</span> #PropName_)</div>
|
||||||
|
</div><!-- fragment -->
|
||||||
|
<p>Register a hinted property. </p>
|
||||||
|
<p>Register variable CLASSNAME::PropName_ with variant type PropType_. Requires setting CLASSNAME as a #define first, and CLASSNAME::get_PropName and CLASSNAME::set_PropName_ to exist. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="ae0818ebba543d3c6e8a61f460509451f" name="ae0818ebba543d3c6e8a61f460509451f"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#ae0818ebba543d3c6e8a61f460509451f">◆ </a></span>GDRESOURCETYPE</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">#define GDRESOURCETYPE</td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"> </td>
|
||||||
|
<td class="paramname">Class_</td><td>)</td>
|
||||||
|
<td>   godot::vformat("%s/%s:%s", godot::Variant::OBJECT, godot::PROPERTY_HINT_RESOURCE_TYPE, #Class_)</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Construct godot resource type hint. </p>
|
||||||
|
<p>Use when registering properties of arrays of resource classes. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -74,7 +74,7 @@ $(function() {
|
||||||
<div class="headertitle"><div class="title">godot_macros.hpp</div></div>
|
<div class="headertitle"><div class="title">godot_macros.hpp</div></div>
|
||||||
</div><!--header-->
|
</div><!--header-->
|
||||||
<div class="contents">
|
<div class="contents">
|
||||||
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UTILS_GODOT_MACROS_HPP</span></div>
|
<a href="godot__macros_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UTILS_GODOT_MACROS_HPP</span></div>
|
||||||
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UTILS_GODOT_MACROS_HPP</span></div>
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UTILS_GODOT_MACROS_HPP</span></div>
|
||||||
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include "godot_cpp/classes/engine.hpp"</span></div>
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include "godot_cpp/classes/engine.hpp"</span></div>
|
||||||
|
@ -85,32 +85,32 @@ $(function() {
|
||||||
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor">#define MACRO_STRING_INNER(_Arg) #_Arg</span></div>
|
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor">#define MACRO_STRING_INNER(_Arg) #_Arg</span></div>
|
||||||
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor">#define MACRO_STRING(_Arg) MACRO_STRING_INNER(_Arg)</span></div>
|
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor">#define MACRO_STRING(_Arg) MACRO_STRING_INNER(_Arg)</span></div>
|
||||||
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
|
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
|
||||||
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="preprocessor">#define GDPROPERTY(PropName_, PropType_) \</span></div>
|
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a3dab0009fb317e0fce558e09edd4964c"> 22</a></span><span class="preprocessor">#define GDPROPERTY(PropName_, PropType_) \</span></div>
|
||||||
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
||||||
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_), "set_" #PropName_, "get_" #PropName_)</div>
|
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_), "set_" #PropName_, "get_" #PropName_)</div>
|
||||||
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
|
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
|
||||||
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="preprocessor">#define GDPROPERTY_HINTED(PropName_, PropType_, ...) \</span></div>
|
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a9e70408fe612616931e2c251eb149114"> 33</a></span><span class="preprocessor">#define GDPROPERTY_HINTED(PropName_, PropType_, ...) \</span></div>
|
||||||
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
||||||
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_, __VA_ARGS__), "set_" #PropName_, "get_" #PropName_)</div>
|
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_, __VA_ARGS__), "set_" #PropName_, "get_" #PropName_)</div>
|
||||||
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> </div>
|
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> </div>
|
||||||
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span><span class="preprocessor">#define GDFUNCTION(FnName_) godot::ClassDB::bind_method(godot::D_METHOD(#FnName_), &CLASSNAME::FnName_)</span></div>
|
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#aec4c8284cb9ea77c97a7037176081801"> 43</a></span><span class="preprocessor">#define GDFUNCTION(FnName_) godot::ClassDB::bind_method(godot::D_METHOD(#FnName_), &CLASSNAME::FnName_)</span></div>
|
||||||
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> </div>
|
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> </div>
|
||||||
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span><span class="preprocessor">#define GDFUNCTION_ARGS(FnName_, ...) godot::ClassDB::bind_method(godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</span></div>
|
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#abb5f0f48b26566dab84ff075fdc9fb4e"> 50</a></span><span class="preprocessor">#define GDFUNCTION_ARGS(FnName_, ...) godot::ClassDB::bind_method(godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</span></div>
|
||||||
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> </div>
|
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> </div>
|
||||||
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span><span class="preprocessor">#define GDFUNCTION_STATIC(FnName_) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_), &CLASSNAME::_FnName)</span></div>
|
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#ab1d89a5d5f8e83ed25d64195e8e432b6"> 57</a></span><span class="preprocessor">#define GDFUNCTION_STATIC(FnName_) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_), &CLASSNAME::_FnName)</span></div>
|
||||||
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> </div>
|
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> </div>
|
||||||
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span><span class="preprocessor">#define GDFUNCTION_STATIC_ARGS(FnName_, ...) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</span></div>
|
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a26ae27fbaa531f900a2e3a2c339975df"> 64</a></span><span class="preprocessor">#define GDFUNCTION_STATIC_ARGS(FnName_, ...) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#FnName_, __VA_ARGS__), &CLASSNAME::FnName_)</span></div>
|
||||||
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> </div>
|
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> </div>
|
||||||
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span><span class="preprocessor">#define GDSIGNAL(...) godot::ClassDB::add_signal(MACRO_STRING(CLASSNAME), godot::MethodInfo(__VA_ARGS__))</span></div>
|
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#abed0b44fb9b7da904a745cd09219ddea"> 69</a></span><span class="preprocessor">#define GDSIGNAL(...) godot::ClassDB::add_signal(MACRO_STRING(CLASSNAME), godot::MethodInfo(__VA_ARGS__))</span></div>
|
||||||
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> </div>
|
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> </div>
|
||||||
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span><span class="preprocessor">#define GDRESOURCETYPE(Class_) godot::vformat("%s/%s:%s"</span>, godot::Variant::OBJECT, godot::PROPERTY_HINT_RESOURCE_TYPE, #Class_)</div>
|
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#ae0818ebba543d3c6e8a61f460509451f"> 76</a></span><span class="preprocessor">#define GDRESOURCETYPE(Class_) godot::vformat("%s/%s:%s"</span>, godot::Variant::OBJECT, godot::PROPERTY_HINT_RESOURCE_TYPE, #Class_)</div>
|
||||||
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> </div>
|
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> </div>
|
||||||
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span><span class="preprocessor">#define GDEDITORONLY() if(!godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a36c0da7ac54da4b5a5a9fe754e68eaa1"> 83</a></span><span class="preprocessor">#define GDEDITORONLY() if(!godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
||||||
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="preprocessor">#define GDGAMEONLY() if(godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a33ac9c3bfce05f857cfdd472cb00ca89"> 89</a></span><span class="preprocessor">#define GDGAMEONLY() if(godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
||||||
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> </div>
|
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> </div>
|
||||||
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span><span class="preprocessor">#define GDENUM(Name_, ...)\</span></div>
|
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"><a class="line" href="godot__macros_8hpp.html#a069154a04e2e9e1df6cbbec0a0fc8829"> 96</a></span><span class="preprocessor">#define GDENUM(Name_, ...)\</span></div>
|
||||||
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="preprocessor">struct Name_ {\</span></div>
|
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="preprocessor">struct Name_ {\</span></div>
|
||||||
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span><span class="preprocessor"> enum Value {__VA_ARGS__};\</span></div>
|
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span><span class="preprocessor"> enum Value {__VA_ARGS__};\</span></div>
|
||||||
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span><span class="preprocessor"> private:\</span></div>
|
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span><span class="preprocessor"> private:\</span></div>
|
||||||
|
|
|
@ -63,4 +63,7 @@ var menudata={children:[
|
||||||
{text:"u",url:"functions_func.html#index_u"}]},
|
{text:"u",url:"functions_func.html#index_u"}]},
|
||||||
{text:"Variables",url:"functions_vars.html"}]}]},
|
{text:"Variables",url:"functions_vars.html"}]}]},
|
||||||
{text:"Files",url:"files.html",children:[
|
{text:"Files",url:"files.html",children:[
|
||||||
{text:"File List",url:"files.html"}]}]}
|
{text:"File List",url:"files.html"},
|
||||||
|
{text:"File Members",url:"globals.html",children:[
|
||||||
|
{text:"All",url:"globals.html"},
|
||||||
|
{text:"Macros",url:"globals_defs.html"}]}]}]}
|
||||||
|
|
|
@ -7,14 +7,26 @@ var searchData=
|
||||||
['gamemode_4',['GameMode',['../classutils_1_1GameMode.html',1,'utils']]],
|
['gamemode_4',['GameMode',['../classutils_1_1GameMode.html',1,'utils']]],
|
||||||
['gameroot3d_5',['GameRoot3D',['../classutils_1_1GameRoot3D.html',1,'utils']]],
|
['gameroot3d_5',['GameRoot3D',['../classutils_1_1GameRoot3D.html',1,'utils']]],
|
||||||
['gamestate_6',['GameState',['../classutils_1_1GameState.html',1,'utils']]],
|
['gamestate_6',['GameState',['../classutils_1_1GameState.html',1,'utils']]],
|
||||||
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Reference in New Issue