godot-cpp-utils-docs/html/classutils_1_1GameRoot3D.js

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2024-05-29 21:29:38 +00:00
var classutils_1_1GameRoot3D =
[
[ "find_empty_player_slot", "classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723", null ],
[ "get_game_mode", "classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662", null ],
[ "get_game_state", "classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352", null ],
[ "get_levels", "classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e", null ],
[ "get_player", "classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521", null ],
[ "get_players", "classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b", null ],
[ "get_singleton", "classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140", null ],
[ "grab_singleton", "classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b", null ],
[ "has_singleton", "classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706", null ],
[ "initialize_player", "classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce", null ],
[ "is_valid_level", "classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9", null ],
[ "level_unloaded", "classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f", null ],
[ "load_level", "classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e", null ],
[ "load_level_at", "classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b", null ],
[ "player_input_connected", "classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556", null ],
[ "register_spawn_point", "classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975", null ],
[ "release_singleton", "classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee", null ],
[ "remove_player", "classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53", null ],
[ "replace_levels", "classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c", null ],
[ "reset_game_mode", "classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47", null ],
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[ "set_game_mode", "classutils_1_1GameRoot3D.html#aa5935fb96c553c10db8def10c8d3b5ed", null ],
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[ "spawn_player", "classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b", null ],
[ "unload_all_levels", "classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8", null ],
[ "first_boot_level", "classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a", null ],
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[ "game_mode", "classutils_1_1GameRoot3D.html#a723e28059a9dbef959525d22e9556c5b", null ],
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[ "game_state", "classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44", null ],
[ "game_state_prototype", "classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8", null ],
[ "levels", "classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db", null ],
[ "next_player_id", "classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19", null ],
[ "players", "classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a", null ],
[ "rng", "classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4", null ],
[ "spawn_points", "classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462", null ]
];