718 lines
16 KiB
C
718 lines
16 KiB
C
|
#include "ecs.h"
|
||
|
#include <assert.h>
|
||
|
#include <stdio.h>
|
||
|
#include <stdint.h>
|
||
|
#include <math.h>
|
||
|
#include <pthread.h>
|
||
|
|
||
|
typedef unsigned char BYTE;
|
||
|
|
||
|
typedef struct ECSsystem {
|
||
|
ecsSystemFn fn;
|
||
|
ecsComponentQuery query;
|
||
|
int maxThreads;
|
||
|
int execOrder;
|
||
|
} ECSsystem;
|
||
|
|
||
|
/**
|
||
|
* \brief Structure to represent a task the ECS needs to perform after systems finish running.
|
||
|
* \note Not every member is used by type and thus some might be able to be left uninitialized.
|
||
|
*/
|
||
|
typedef struct ecsTask {
|
||
|
enum ECS_TASKTYPE {
|
||
|
ECS_ENTITY_DESTROY, //! Uses .entity
|
||
|
ECS_COMPONENTS_DETACH, //! Uses .entity and .components.mask
|
||
|
ECS_SYSTEM_CREATE, //! Uses .system and .components
|
||
|
ECS_SYSTEM_DESTROY, //! Uses .system
|
||
|
} type;
|
||
|
|
||
|
ecsEntityId entity; //! relevant entity id
|
||
|
ECSsystem system; //! relevant system function pointer
|
||
|
ecsComponentQuery components; //! relevant components
|
||
|
} ecsTask;
|
||
|
|
||
|
typedef struct ECSentityData {
|
||
|
ecsEntityId id;
|
||
|
ecsComponentMask mask;
|
||
|
} ECSentityData;
|
||
|
|
||
|
typedef struct ECScomponentType {
|
||
|
ecsComponentMask id;
|
||
|
size_t stride;
|
||
|
size_t componentSize;
|
||
|
size_t size;
|
||
|
void* begin;
|
||
|
} ECScomponentType;
|
||
|
|
||
|
typedef struct ECScomponentList {
|
||
|
size_t size;
|
||
|
ECScomponentType* begin;
|
||
|
} ECScomponentList;
|
||
|
|
||
|
typedef struct ECSentityList {
|
||
|
size_t size;
|
||
|
size_t nextValidId;
|
||
|
ECSentityData* begin;
|
||
|
} ECSentityList;
|
||
|
|
||
|
typedef struct ECSsystemList {
|
||
|
size_t size;
|
||
|
ECSsystem* begin;
|
||
|
} ECSsystemList;
|
||
|
|
||
|
typedef struct ECStaskQueue {
|
||
|
size_t size;
|
||
|
ecsTask* begin;
|
||
|
} ECStaskQueue;
|
||
|
|
||
|
// forward declare helper functions
|
||
|
static inline int ecsResizeComponents(size_t size);
|
||
|
static inline int ecsResizeComponentType(ECScomponentType* type, size_t size);
|
||
|
static inline int ecsResizeEntities(size_t size);
|
||
|
static inline int ecsResizeSystems(size_t size);
|
||
|
static inline int ecsPushTaskStack(void);
|
||
|
static inline void ecsClearTasks(void);
|
||
|
static inline ECSentityData* ecsFindEntityData(ecsEntityId id);
|
||
|
static inline ECScomponentType* ecsFindComponentType(ecsComponentMask id);
|
||
|
static inline ECSsystem* ecsFindSystem(ecsSystemFn fn);
|
||
|
static inline void* ecsFindComponentFor(ECScomponentType* type, ecsEntityId id);
|
||
|
void ecsPushTask(ecsTask task);
|
||
|
|
||
|
|
||
|
ECSentityList ecsEntities;
|
||
|
ECScomponentList ecsComponents;
|
||
|
ECSsystemList ecsSystems;
|
||
|
ECStaskQueue ecsTasks;
|
||
|
int ecsIsInit = 0;
|
||
|
|
||
|
|
||
|
void ecsInit()
|
||
|
{
|
||
|
assert(!ecsIsInit);
|
||
|
|
||
|
ecsEntities.nextValidId = 1;
|
||
|
ecsEntities.begin = NULL;
|
||
|
ecsComponents.begin = NULL;
|
||
|
ecsSystems.begin = NULL;
|
||
|
ecsTasks.begin = NULL;
|
||
|
ecsEntities.size = ecsComponents.size = ecsSystems.size = ecsTasks.size = 0;
|
||
|
|
||
|
ecsIsInit = 1;
|
||
|
}
|
||
|
|
||
|
void ecsTerminate()
|
||
|
{
|
||
|
assert(ecsIsInit);
|
||
|
|
||
|
if(ecsEntities.begin) free(ecsEntities.begin);
|
||
|
if(ecsSystems.begin) free(ecsSystems.begin);
|
||
|
if(ecsTasks.begin) free(ecsTasks.begin);
|
||
|
|
||
|
if(ecsComponents.begin)
|
||
|
{
|
||
|
ECScomponentType* type;
|
||
|
for(size_t i = 0; i < ecsComponents.size; i++)
|
||
|
{
|
||
|
type = ecsComponents.begin + i;
|
||
|
if(type->begin)
|
||
|
free(type->begin);
|
||
|
}
|
||
|
free(ecsComponents.begin);
|
||
|
}
|
||
|
|
||
|
ecsIsInit = 0;
|
||
|
}
|
||
|
|
||
|
ecsComponentMask ecsMakeComponentType(size_t stride)
|
||
|
{
|
||
|
// avoid going out of bounds on the bitmask
|
||
|
if (ecsComponents.size == sizeof(ecsComponentMask) * 8) return nocomponent;
|
||
|
|
||
|
ecsComponentMask mask = (0x1ll << ecsComponents.size); // calculate component mask
|
||
|
|
||
|
// add an element to end of array
|
||
|
if(ecsResizeComponents(ecsComponents.size + 1))
|
||
|
{
|
||
|
ECScomponentType ntype = (ECScomponentType) { // prepare specs of new component type
|
||
|
.size = 0, .begin = NULL, .id = mask, .stride = (stride + sizeof(ecsEntityId)), .componentSize = stride
|
||
|
};
|
||
|
// copy prepared component data
|
||
|
memmove(ecsComponents.begin + ecsComponents.size-1, &ntype, sizeof(ntype));
|
||
|
return mask;
|
||
|
}
|
||
|
|
||
|
return nocomponent;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// COMPONENTS
|
||
|
//
|
||
|
|
||
|
void ecsSortComponents(ECScomponentType* type)
|
||
|
{
|
||
|
int swaps;
|
||
|
void* a;
|
||
|
void* b;
|
||
|
ecsEntityId enta;
|
||
|
ecsEntityId entb;
|
||
|
void* temp = malloc(type->stride);
|
||
|
|
||
|
// linear sort
|
||
|
do {
|
||
|
swaps = 0;
|
||
|
for(size_t i = 1; i < type->size; ++i)
|
||
|
{
|
||
|
a = ((BYTE*)type->begin) + type->stride * (i-1);
|
||
|
b = ((BYTE*)type->begin) + type->stride * i;
|
||
|
enta = *(ecsEntityId*)a;
|
||
|
entb = *(ecsEntityId*)b;
|
||
|
|
||
|
if(enta > entb)
|
||
|
{
|
||
|
swaps++;
|
||
|
memcpy(temp, b, type->stride);
|
||
|
memcpy(b, a, type->stride);
|
||
|
memcpy(a, temp, type->stride);
|
||
|
}
|
||
|
}
|
||
|
} while(swaps > 0);
|
||
|
}
|
||
|
|
||
|
void* ecsGetComponentPtr(ecsEntityId e, ecsComponentMask c)
|
||
|
{
|
||
|
ECScomponentType* ctype = ecsFindComponentType(c);
|
||
|
|
||
|
ecsEntityId* ptr = ecsFindComponentFor(ctype, e);
|
||
|
if(ptr == NULL) return NULL; // component for e, c combination does not exist
|
||
|
|
||
|
return (void*)(ptr + 1);
|
||
|
}
|
||
|
|
||
|
void ecsAttachComponent(ecsEntityId e, ecsComponentMask c)
|
||
|
{
|
||
|
ECSentityData* entity = ecsFindEntityData(e);
|
||
|
ECScomponentType* ctype = ecsFindComponentType(c);
|
||
|
|
||
|
if(ctype == NULL) return; // component type does not exist
|
||
|
if(entity == NULL) return; // no such entity
|
||
|
if(((entity->mask) & c) != 0) return; // component already exists
|
||
|
|
||
|
if(ecsResizeComponentType(ctype, ctype->size + 1))
|
||
|
{
|
||
|
BYTE* eid = ((BYTE*)ctype->begin) + ((ctype->size-1) * ctype->stride); // get last item of the list as its entityId block
|
||
|
memset(eid, 0x0, ctype->stride); // zero new component
|
||
|
memcpy(eid, &e, sizeof(ecsEntityId)); // set entityId block
|
||
|
entity->mask |= c; // register that component was added to entity
|
||
|
ecsSortComponents(ctype);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ecsAttachComponents(ecsEntityId e, ecsComponentMask q)
|
||
|
{
|
||
|
ecsComponentMask c; // single component mask
|
||
|
for(size_t i = 0; i < ecsComponents.size; i++)
|
||
|
{
|
||
|
c = (0x1ll << i);
|
||
|
if((q & c) != 0) // query contains this mask
|
||
|
ecsAttachComponent(e, c);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ecsDetachComponent(ecsEntityId e, ecsComponentMask c)
|
||
|
{
|
||
|
ECScomponentType* ctype = ecsFindComponentType(c);
|
||
|
|
||
|
if(ctype == NULL) return; // no such component type
|
||
|
|
||
|
ECSentityData* entity = ecsFindEntityData(e);
|
||
|
|
||
|
if(entity == NULL) return; // no such entity
|
||
|
if((entity->mask & c) == 0) return; // entity does not have component
|
||
|
|
||
|
void* block = ecsFindComponentFor(ctype, e);
|
||
|
|
||
|
if(block == NULL) return; // no component block for entity found
|
||
|
|
||
|
uintptr_t lenafter = (uintptr_t)(((BYTE*)ctype->begin + ctype->size * ctype->stride) - (BYTE*)block);
|
||
|
lenafter -= ctype->stride;
|
||
|
// move last element into to-be-destroyed element
|
||
|
memmove(block, block + ctype->stride, lenafter);
|
||
|
|
||
|
// shorten array by one stride
|
||
|
ecsResizeComponentType(ctype, (ctype->size)-1);
|
||
|
entity->mask &= ~c;
|
||
|
}
|
||
|
|
||
|
void ecsDetachComponents(ecsEntityId e, ecsComponentMask c)
|
||
|
{ ecsPushTask((ecsTask){.type=ECS_COMPONENTS_DETACH, .components={ .mask=c }, .entity=e}); }
|
||
|
void ecsTaskDetachComponents(ecsEntityId e, ecsComponentMask q)
|
||
|
{
|
||
|
ecsComponentMask id;
|
||
|
for(size_t i = 0; i < ecsComponents.size; i++)
|
||
|
{
|
||
|
id = (0x1ll << i);
|
||
|
if((q & id) != 0) // query contains component type at i
|
||
|
ecsDetachComponent(e, id);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// ENTITIES
|
||
|
//
|
||
|
|
||
|
ecsEntityId ecsCreateEntity(ecsComponentMask components)
|
||
|
{
|
||
|
// register an id that is unique for the runtime of the ecs
|
||
|
ecsEntityId id = ecsEntities.nextValidId;
|
||
|
ecsEntities.nextValidId++;
|
||
|
|
||
|
// prepare values
|
||
|
ECSentityData entity = (ECSentityData) {
|
||
|
.mask = 0x0, .id = id
|
||
|
};
|
||
|
|
||
|
// resize entities list
|
||
|
if(ecsResizeEntities(ecsEntities.size + 1))
|
||
|
{
|
||
|
// copy prepared values
|
||
|
memmove((ecsEntities.begin + ecsEntities.size - 1), &entity, sizeof(entity));
|
||
|
|
||
|
// attach requested components
|
||
|
ecsAttachComponents(id, components);
|
||
|
return id;
|
||
|
}
|
||
|
return noentity;
|
||
|
}
|
||
|
|
||
|
ecsEntityId ecsGetComponentMask(ecsEntityId entity)
|
||
|
{
|
||
|
ECSentityData* data = ecsFindEntityData(entity);
|
||
|
return data != NULL ? data->mask : nocomponent;
|
||
|
}
|
||
|
|
||
|
int ecsValidEntity(ecsEntityId entity)
|
||
|
{
|
||
|
return ecsFindEntityData(entity) != NULL;
|
||
|
}
|
||
|
|
||
|
void ecsDestroyEntity(ecsEntityId e)
|
||
|
{ ecsPushTask((ecsTask){.type=ECS_ENTITY_DESTROY, .entity=e}); }
|
||
|
void ecsTaskDestroyEntity(ecsEntityId e)
|
||
|
{
|
||
|
ECSentityData* data = ecsFindEntityData(e);
|
||
|
if(data == NULL) return; // no such entity
|
||
|
|
||
|
// destroy all components owned by entity
|
||
|
ecsTaskDetachComponents(e, data->mask);
|
||
|
|
||
|
// get the last element of the entities array
|
||
|
uintptr_t countAfter = (uintptr_t)((ecsEntities.begin + ecsEntities.size) - data);
|
||
|
assert(countAfter < ecsEntities.size);
|
||
|
// copy last into to-be-deleted entity
|
||
|
memmove(data, data+1, sizeof(ECSentityData) * countAfter);
|
||
|
|
||
|
// resize
|
||
|
ecsResizeEntities(ecsEntities.size - 1);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// SYSTEMS
|
||
|
//
|
||
|
|
||
|
int matchQuery(ecsComponentQuery query, ecsComponentMask mask)
|
||
|
{
|
||
|
if(query.comparison == ECS_QUERY_ANY)
|
||
|
return (mask & query.mask) != 0;
|
||
|
else if(query.comparison == ECS_QUERY_ALL)
|
||
|
return (mask & query.mask) == query.mask;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
typedef struct ecsRunSystemArgs {
|
||
|
ecsSystemFn fn;
|
||
|
ecsEntityId* entities;
|
||
|
ecsComponentMask* components;
|
||
|
size_t count;
|
||
|
float deltaTime;
|
||
|
} ecsRunSystemArgs;
|
||
|
|
||
|
void* ecsRunSystem(void* args)
|
||
|
{
|
||
|
ecsRunSystemArgs* arg = args;
|
||
|
arg->fn(arg->entities, arg->components, arg->count, arg->deltaTime);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void ecsRunSystems(float deltaTime)
|
||
|
{
|
||
|
ECSsystem system;
|
||
|
ECSentityData entity;
|
||
|
size_t entityCount = ecsEntities.size;
|
||
|
|
||
|
pthread_t* threads = NULL;
|
||
|
ecsRunSystemArgs* threadArgs = NULL;
|
||
|
|
||
|
for(size_t i = 0; i < ecsSystems.size; ++i)
|
||
|
{
|
||
|
system = ecsSystems.begin[i];
|
||
|
|
||
|
// ECS_NOQUERY systems get run exactly once per ecsRunSystems call
|
||
|
// with entity and components arguments on NULL
|
||
|
// and count argument on 0
|
||
|
if(system.query.comparison == ECS_NOQUERY)
|
||
|
{
|
||
|
system.fn(NULL, NULL, 0, deltaTime);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// look for all entities matching the query
|
||
|
// first allocate entity and component lists the size of the number of entities
|
||
|
ecsEntityId* entityList = malloc((entityCount + 1) * sizeof(ecsEntityId));
|
||
|
ecsComponentMask* componentList = malloc((entityCount + 1) * sizeof(ecsComponentMask));
|
||
|
assert(entityList != NULL);
|
||
|
assert(componentList != NULL);
|
||
|
|
||
|
// then search for entities that match the query
|
||
|
size_t total = 0;
|
||
|
for(size_t j = 0; j < entityCount; ++j)
|
||
|
{
|
||
|
entity = ecsEntities.begin[j];
|
||
|
if (matchQuery(system.query, entity.mask))
|
||
|
{
|
||
|
assert(total < entityCount);
|
||
|
entityList[total] = entity.id;
|
||
|
componentList[total] = entity.mask;
|
||
|
total++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size_t threadCount = system.maxThreads;
|
||
|
if(threadCount > 0)
|
||
|
threadCount = threadCount > total ? total : threadCount;
|
||
|
else
|
||
|
threadCount = 1;
|
||
|
|
||
|
// dont use threads
|
||
|
if(threadCount <= 1)
|
||
|
{
|
||
|
system.fn(entityList, componentList, total, deltaTime);
|
||
|
}
|
||
|
// use threads
|
||
|
else
|
||
|
{
|
||
|
// avoid creating more threads than there are matching entities
|
||
|
threads = realloc(threads, threadCount * sizeof(pthread_t));
|
||
|
threadArgs = realloc(threadArgs, threadCount * sizeof(ecsRunSystemArgs));
|
||
|
|
||
|
// for each thread, create a runsystemargs instance describing it's area of influence
|
||
|
// then create the thread
|
||
|
size_t perThreadCount = total - (total % (threadCount-1));
|
||
|
perThreadCount = perThreadCount / (threadCount-1);
|
||
|
size_t remainder = total % (threadCount-1);
|
||
|
for(int j = 0; j < threadCount; ++j)
|
||
|
{
|
||
|
threadArgs[j].fn = system.fn;
|
||
|
threadArgs[j].entities = entityList + perThreadCount * j;
|
||
|
threadArgs[j].components = componentList + perThreadCount * j;
|
||
|
threadArgs[j].count = (j == threadCount-1) ? remainder : perThreadCount;
|
||
|
threadArgs[j].deltaTime = deltaTime;
|
||
|
|
||
|
pthread_create(threads + j, NULL, &ecsRunSystem, threadArgs + j);
|
||
|
}
|
||
|
|
||
|
// wait for completion of all threads
|
||
|
for(int j = 0; j < threadCount; ++j)
|
||
|
{
|
||
|
pthread_join(threads[j], NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// clean up
|
||
|
free(entityList);
|
||
|
free(componentList);
|
||
|
}
|
||
|
}
|
||
|
if(threads != NULL)
|
||
|
free(threads);
|
||
|
if(threadArgs != NULL)
|
||
|
free(threadArgs);
|
||
|
|
||
|
ecsRunTasks();
|
||
|
}
|
||
|
|
||
|
void ecsSortSystems()
|
||
|
{
|
||
|
int swaps;
|
||
|
ECSsystem tmp;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
swaps = 0;
|
||
|
for(int i = 1; i < ecsSystems.size; ++i)
|
||
|
{
|
||
|
if(ecsSystems.begin[i-1].execOrder > ecsSystems.begin[i].execOrder)
|
||
|
{
|
||
|
memcpy(&tmp, &ecsSystems.begin[i-1], sizeof(ECSsystem));
|
||
|
memcpy(&ecsSystems.begin[i-1], &ecsSystems.begin[i], sizeof(ECSsystem));
|
||
|
memcpy(&ecsSystems.begin[i], &tmp, sizeof(ECSsystem));
|
||
|
swaps++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
while(swaps > 0);
|
||
|
}
|
||
|
|
||
|
void ecsEnableSystem(ecsSystemFn fn, ecsComponentMask query, ecsQueryComparison comp, int maxThreads, int execOrder)
|
||
|
{
|
||
|
ecsPushTask((ecsTask)
|
||
|
{
|
||
|
.type=ECS_SYSTEM_CREATE,
|
||
|
.system=(ECSsystem)
|
||
|
{
|
||
|
.fn = fn,
|
||
|
.maxThreads = maxThreads,
|
||
|
.execOrder = execOrder,
|
||
|
.query=(ecsComponentQuery)
|
||
|
{
|
||
|
.mask=query,
|
||
|
.comparison=comp
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
void ecsTaskEnableSystem(ECSsystem system)
|
||
|
{
|
||
|
if(ecsResizeSystems(ecsSystems.size + 1))
|
||
|
{
|
||
|
ECSsystem* last = (ecsSystems.begin + ecsSystems.size - 1);
|
||
|
memcpy(last, &system, sizeof(ECSsystem));
|
||
|
ecsSortSystems();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ecsDisableSystem(ecsSystemFn fn)
|
||
|
{ ecsPushTask((ecsTask){ .type=ECS_SYSTEM_DESTROY, .system=fn }); }
|
||
|
void ecsTaskDisableSystem(ecsSystemFn fn)
|
||
|
{
|
||
|
// calculate distance between end and to replace
|
||
|
ECSsystem* to_replace = ecsFindSystem(fn);
|
||
|
ECSsystem* end = ecsSystems.begin + ecsSystems.size;
|
||
|
size_t dist = (end - to_replace) - 1;
|
||
|
|
||
|
// shift everything after to-be-deleted item back by one (overwriting to-be-deleted)
|
||
|
memmove(to_replace, to_replace + 1, dist * sizeof(ECSsystem));
|
||
|
|
||
|
// resize array
|
||
|
ecsResizeSystems(ecsSystems.size - 1);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// TASKS
|
||
|
//
|
||
|
|
||
|
void ecsPushTask(ecsTask task)
|
||
|
{
|
||
|
if(ecsPushTaskStack())
|
||
|
{
|
||
|
ecsTask* last = ecsTasks.begin + ecsTasks.size - 1;
|
||
|
memmove(last, &task, sizeof(ecsTask));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void ecsRunTask(ecsTask task)
|
||
|
{
|
||
|
switch(task.type)
|
||
|
{
|
||
|
default: return;
|
||
|
|
||
|
case ECS_ENTITY_DESTROY:
|
||
|
ecsTaskDestroyEntity(task.entity);
|
||
|
return;
|
||
|
|
||
|
case ECS_COMPONENTS_DETACH:
|
||
|
ecsTaskDetachComponents(task.entity, task.components.mask);
|
||
|
return;
|
||
|
|
||
|
case ECS_SYSTEM_CREATE:
|
||
|
ecsTaskEnableSystem(task.system);
|
||
|
return;
|
||
|
case ECS_SYSTEM_DESTROY:
|
||
|
ecsTaskDisableSystem(task.system.fn);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ecsRunTasks()
|
||
|
{
|
||
|
for(size_t i = 0; i < ecsTasks.size; i++)
|
||
|
ecsRunTask(ecsTasks.begin[i]);
|
||
|
ecsClearTasks();
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// FIND HELPERS
|
||
|
//
|
||
|
|
||
|
static inline ECScomponentType* ecsFindComponentType(ecsComponentMask id)
|
||
|
{
|
||
|
for(size_t i = 0; i < ecsComponents.size; ++i)
|
||
|
{
|
||
|
if(ecsComponents.begin[i].id == id)
|
||
|
return (ecsComponents.begin + i);
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void* ecsFindComponentFor(ECScomponentType* type, ecsEntityId id)
|
||
|
{
|
||
|
if(type->size == 0) return NULL;
|
||
|
|
||
|
BYTE* sptr;
|
||
|
ecsEntityId* eptr;
|
||
|
int l = 0;
|
||
|
int r = type->size - 1;
|
||
|
int m;
|
||
|
|
||
|
while(l <= r)
|
||
|
{
|
||
|
m = round((double)(l+r)/2.f);
|
||
|
sptr = ((BYTE*)type->begin) + m * type->stride; // median element
|
||
|
eptr = sptr;
|
||
|
|
||
|
// found the correct component
|
||
|
if(*eptr == id)
|
||
|
return sptr;
|
||
|
// go up
|
||
|
else if(*eptr < id)
|
||
|
l = m + 1;
|
||
|
// go down
|
||
|
else if(*eptr > id)
|
||
|
r = m - 1;
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
static inline ECSentityData* ecsFindEntityData(ecsEntityId id)
|
||
|
{
|
||
|
for(size_t i = 0; i < ecsEntities.size; ++i)
|
||
|
{
|
||
|
if(ecsEntities.begin[i].id == id)
|
||
|
return (ecsEntities.begin + i);
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
static inline ECSsystem* ecsFindSystem(ecsSystemFn fn)
|
||
|
{
|
||
|
for(size_t i = 0; i < ecsSystems.size; ++i)
|
||
|
{
|
||
|
if(ecsSystems.begin[i].fn == fn)
|
||
|
return (ecsSystems.begin + i);
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// RESIZE HELPERS
|
||
|
//
|
||
|
|
||
|
static inline int ecsResizeSystems(size_t size)
|
||
|
{
|
||
|
if(size == 0)
|
||
|
{
|
||
|
free(ecsSystems.begin);
|
||
|
ecsSystems.begin = NULL;
|
||
|
ecsSystems.size = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ECSsystem* nptr = realloc(ecsSystems.begin, size * sizeof(ECSsystem));
|
||
|
if(nptr == NULL) return 0;
|
||
|
|
||
|
ecsSystems.size = size;
|
||
|
ecsSystems.begin = nptr;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static inline int ecsPushTaskStack()
|
||
|
{
|
||
|
size_t size = ecsTasks.size + 1;
|
||
|
void* nptr = realloc(ecsTasks.begin, size * sizeof(ecsTask));
|
||
|
if(nptr == NULL) return 0;
|
||
|
|
||
|
ecsTasks.size = size;
|
||
|
ecsTasks.begin = nptr;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static inline void ecsClearTasks()
|
||
|
{
|
||
|
if(ecsTasks.begin == NULL || ecsTasks.size == 0) return; // no tasks
|
||
|
|
||
|
ecsTasks.size = 0;
|
||
|
free(ecsTasks.begin);
|
||
|
ecsTasks.begin = NULL;
|
||
|
}
|
||
|
|
||
|
static inline int ecsResizeEntities(size_t size)
|
||
|
{
|
||
|
if(size == 0)
|
||
|
{
|
||
|
free(ecsEntities.begin);
|
||
|
ecsEntities.begin = NULL;
|
||
|
ecsEntities.size = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ECSentityData* nptr = realloc(ecsEntities.begin, size * sizeof(ECSentityData));
|
||
|
if(nptr == NULL) return 0;
|
||
|
|
||
|
ecsEntities.size = size;
|
||
|
ecsEntities.begin = nptr;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static inline int ecsResizeComponentType(ECScomponentType* type, size_t size)
|
||
|
{
|
||
|
if(size == 0)
|
||
|
{
|
||
|
if (type->begin == NULL) return 1;
|
||
|
|
||
|
free(type->begin);
|
||
|
type->begin = NULL;
|
||
|
type->size = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
void* nptr = realloc(type->begin, size * (type->stride));
|
||
|
assert(nptr != NULL);
|
||
|
if(nptr == NULL) return 0;
|
||
|
|
||
|
type->size = size;
|
||
|
type->begin = nptr;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static inline int ecsResizeComponents(size_t size)
|
||
|
{
|
||
|
if(size == 0)
|
||
|
{
|
||
|
free(ecsComponents.begin);
|
||
|
ecsComponents.size = 0;
|
||
|
ecsComponents.begin = NULL;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ECScomponentType* nptr = realloc(ecsComponents.begin, size * sizeof(ECScomponentType));
|
||
|
if(nptr == NULL) return 0;
|
||
|
|
||
|
ecsComponents.begin = nptr;
|
||
|
ecsComponents.size = size;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|