#ifndef _context_h #define _context_h #ifdef __cplusplus extern "C" { #endif #include "SDL2/SDL_render.h" #include "SDL2/SDL_events.h" typedef struct context_t { SDL_Window* window; SDL_Renderer* renderer; SDL_Event event; short running; } context_t; extern context_t g_context; extern void init_context(); extern void close_context(); #ifdef __cplusplus } #endif #endif