adding better game world representation #2

Merged
Sara merged 23 commits from worlds into main 2023-05-08 10:17:29 +00:00

This representation no longer forces the player to track every object in the world individually, world objects can now be added with a fire-and-forget attitude.

This should allow for props and tilemap data to be handled with less boilerplate.

This representation no longer forces the player to track every object in the world individually, world objects can now be added with a fire-and-forget attitude. This should allow for props and tilemap data to be handled with less boilerplate.
Sara added 3 commits 2023-05-05 20:20:04 +00:00
b898fd5b31 added return in guard clause for empty drawcmd buffer
draw(cmd) had a bug causing the first drawcmd in every frame to be added twice, for text this would cause a double free
Sara added 1 commit 2023-05-05 20:20:34 +00:00
Sara added 10 commits 2023-05-05 21:29:02 +00:00
Sara added 2 commits 2023-05-05 22:06:13 +00:00
Sara added 4 commits 2023-05-07 14:11:39 +00:00
Sara added 3 commits 2023-05-07 15:55:50 +00:00
Sara merged commit b72d4ef88a into main 2023-05-08 10:17:29 +00:00
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Reference: Sara/basic-game-framework#2
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