Sara
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1021d04013
|
fixed nan issue in player
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2023-05-07 16:09:19 +02:00 |
Sara
|
d28305920f
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added inline to static functions
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2023-05-06 00:05:05 +02:00 |
Sara
|
a55bf84aef
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engine internal functions are now static inline
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2023-05-05 23:27:08 +02:00 |
Sara
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182cfc66cb
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added delta_time to engine.c
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2023-05-05 23:26:30 +02:00 |
Sara
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cc08588b17
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internal asset functions are now static
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2023-05-05 23:23:41 +02:00 |
Sara
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64b8dbcbf3
|
removed one use of memcpy and replaced with *a = *b
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2023-05-05 23:23:04 +02:00 |
Sara
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2457858399
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changed many of the functions to now be static
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2023-05-05 23:22:32 +02:00 |
Sara
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ee2dd74566
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added updated game to test world
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2023-05-05 23:20:38 +02:00 |
Sara
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6afac70411
|
added player to test world
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2023-05-05 23:20:23 +02:00 |
Sara
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465551e981
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replaced tilemap with world
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2023-05-05 23:20:07 +02:00 |
Sara
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b898fd5b31
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added return in guard clause for empty drawcmd buffer
draw(cmd) had a bug causing the first drawcmd in every frame to be added twice, for text this would cause a double free
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2023-05-05 22:17:28 +02:00 |
Sara
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2b927259a8
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draw(cmd) is now no longer in declared in header
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2023-05-05 22:14:30 +02:00 |
Sara
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750b30aa89
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no_sprite is now a #define for a all-zero sprite
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2023-05-05 22:14:01 +02:00 |
Sara
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3a5ec4a0d1
|
finished basic text rendering
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2023-04-26 00:34:11 +02:00 |
Sara
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3c3c565bfa
|
finished text scaling code
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2023-04-23 00:47:49 +02:00 |
Sara
|
5686c17fee
|
started work on text rendering
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2023-04-21 00:27:05 +02:00 |
Sara
|
55311d0bb8
|
fixed translation issue with ninesliced images
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2023-04-21 00:26:36 +02:00 |
Sara
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4c4851546f
|
now quitting sdl-ttf correctly
|
2023-04-21 00:25:28 +02:00 |
Sara
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a5d9d5ec96
|
updated font asset handling
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2023-04-21 00:25:05 +02:00 |
Sara
|
dd40766fca
|
added ninesliced and text rendering commands
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2023-04-20 23:04:04 +02:00 |
Sara
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b9d0d70e5a
|
removed C++ dependencies and reverted tilemap, engine and game files to C source files
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2023-04-20 22:59:34 +02:00 |
Sara
|
61f9de5256
|
remove mouse listener min delta param
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2023-04-20 22:57:51 +02:00 |
Sara
|
fb6b76f0cf
|
removed add_*_listener return types / added scroll input event type
|
2023-04-20 22:57:10 +02:00 |
Sara
|
85182ed22c
|
added more by-name asset lookup options
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2023-04-20 22:55:05 +02:00 |
Sara
|
6d27dd4c12
|
added font file and arbitrary memory asset types
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2023-04-20 10:10:27 +02:00 |
Sara
|
6fc06012b6
|
updated ui input function
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2023-04-11 08:11:56 +02:00 |
Sara
|
8d644c6d4c
|
reordered spritesheet loading to be more userfriendly
|
2023-04-11 08:11:21 +02:00 |
Sara
|
c22c090c42
|
increased default tilemap size to 128
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2023-04-11 08:10:46 +02:00 |
Sara
|
783c545244
|
increased max drawcmd count
|
2023-04-11 08:08:59 +02:00 |
Sara
|
89cc8b9969
|
fixed out of bounds write in load_tilemap
|
2023-04-11 08:07:26 +02:00 |
Sara
|
34593e0701
|
added comments to render-related structs
|
2023-04-10 16:57:59 +02:00 |
Sara
|
9dbb5a1566
|
further fixes to render ordering
|
2023-04-10 16:57:45 +02:00 |
Sara
|
3e8eef4200
|
added debug render frame flag
|
2023-04-10 16:57:09 +02:00 |
Sara
|
96ffaf5f9e
|
added ui layers and made all layers relative to sprites at zero
|
2023-04-10 16:56:30 +02:00 |
Sara
|
4b080adfde
|
added more controls and generalized tile previews
|
2023-04-10 16:55:33 +02:00 |
Sara
|
f4ccfd43a7
|
removed draw_ functions and replaced with just update_
|
2023-04-10 16:54:05 +02:00 |
Sara
|
94d39e2913
|
reworked tileset
|
2023-04-10 16:53:23 +02:00 |
Sara
|
c9c5cf4935
|
fixed bad condition causing incorrect ordering on ui
|
2023-04-10 13:27:12 +02:00 |
Sara
|
e6a011c12b
|
got my shit in order regarding tilemaps
|
2023-04-10 00:14:53 +02:00 |
Sara
|
544e604349
|
updated includes
|
2023-04-08 00:26:52 +02:00 |
Sara
|
3ffa531b55
|
created corelib folder
|
2023-04-08 00:23:30 +02:00 |
Sara
|
6e09b0f61e
|
improved layering
|
2023-04-07 23:25:46 +02:00 |
Sara
|
93b6b898cf
|
added more extern C markers to keep as muh of the libraries C
|
2023-04-07 21:13:54 +02:00 |
Sara
|
97d6dda15a
|
added source
|
2023-04-06 15:20:08 +02:00 |