fixed bad condition causing incorrect ordering on ui
parent
307732dd05
commit
c9c5cf4935
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@ -141,12 +141,14 @@ void insert_drawcmd_at(size_t index, const drawcmd_t* cmd) {
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drawcmd_t* insertpoint = g_drawdata + index;
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drawcmd_t* dest = insertpoint + 1;
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size_t size = (size_t)(g_drawdata_endptr - g_drawdata);
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if(size > index) {
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size_t count = (size - index);
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++g_drawdata_endptr;
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if(size > 0)
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{
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memmove(dest, insertpoint, count*sizeof(drawcmd_t));
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}
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}
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++g_drawdata_endptr;
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memcpy(insertpoint, cmd, sizeof(drawcmd_t));
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insertpoint->ui = _render_mode == 1;
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}
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@ -162,7 +164,7 @@ void draw(const drawcmd_t* cmd) {
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med = floor((float)(top + bot) / 2);
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if(g_drawdata[med].ui < ui || g_drawdata[med].depth > cmd->depth) {
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bot = med+1;
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} else if(g_drawdata[med].ui >= ui || g_drawdata[med].depth < cmd->depth) {
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} else if(g_drawdata[med].ui > ui || g_drawdata[med].depth < cmd->depth) {
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top = med-1;
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} else {
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break;
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