increased default tilemap size to 128
parent
783c545244
commit
c22c090c42
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@ -5,6 +5,7 @@
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#include "corelib/context.h"
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/* TO BE DEFINED IN GAME */
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extern void load_game();
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extern void start_game();
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extern void update_game();
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@ -77,7 +77,7 @@ void on_debug_frame(int down) {
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}
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void load_game() {
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g_tilemap.width = g_tilemap.height = 10;
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g_tilemap.width = g_tilemap.height = 128;
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cursor = make_sprite("tilemap.png", 0, 0);
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