increased default tilemap size to 128

pull/1/head
Sara 2023-04-11 08:10:46 +02:00
parent 783c545244
commit c22c090c42
2 changed files with 2 additions and 1 deletions

View File

@ -5,6 +5,7 @@
#include "corelib/context.h" #include "corelib/context.h"
/* TO BE DEFINED IN GAME */ /* TO BE DEFINED IN GAME */
extern void load_game(); extern void load_game();
extern void start_game(); extern void start_game();
extern void update_game(); extern void update_game();

View File

@ -77,7 +77,7 @@ void on_debug_frame(int down) {
} }
void load_game() { void load_game() {
g_tilemap.width = g_tilemap.height = 10; g_tilemap.width = g_tilemap.height = 128;
cursor = make_sprite("tilemap.png", 0, 0); cursor = make_sprite("tilemap.png", 0, 0);