added ui layers and made all layers relative to sprites at zero
parent
4b080adfde
commit
96ffaf5f9e
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@ -5,8 +5,9 @@
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extern "C" {
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#endif
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#define RLAYER_TILEMAP 200
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#define RLAYER_SPRITES 100
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#define RLAYER_TILEMAP 100
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#define RLAYER_SPRITES 0
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#define RLAYER_UI -100
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#ifdef __cplusplus
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}
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