removed all references of ui module
since this is now a separate branch/prpull/2/head
parent
0bdfba4d11
commit
8f7792c673
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@ -1,7 +1,6 @@
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#include "engine.h"
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#include "world.h"
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#include "player.h"
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#include "ui.h"
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#include "corelib/input.h"
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#include "corelib/render.h"
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#include "corelib/assets.h"
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@ -56,8 +55,6 @@ void on_scroll_zoom(float delta) {
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}
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void load_game() {
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ui_style.button.button = ui_style.button.active = make_nineslice("button.png", 126, 0.01);
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ui_style.text = make_text_style("ui_font.otf", (SDL_Color){255, 255, 255, 255}, 50, 0.02f);
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world_sheet = make_spritesheet("tileset.png", 189, 189);
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input_init();
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@ -1,6 +1,5 @@
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#include "player.h"
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#include "layers.h"
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#include "ui.h"
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#include "world.h"
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#include "input.h"
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#include "engine.h"
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