reordered spritesheet loading to be more userfriendly
parent
c22c090c42
commit
8d644c6d4c
25
src/game.cc
25
src/game.cc
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@ -92,32 +92,31 @@ void load_game() {
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sprite_from_spritesheet(&world_sheet, 0),
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sprite_from_spritesheet(&world_sheet, 0),
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sprite_from_spritesheet(&world_sheet, 1),
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sprite_from_spritesheet(&world_sheet, 1),
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sprite_from_spritesheet(&world_sheet, 2),
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sprite_from_spritesheet(&world_sheet, 2),
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sprite_from_spritesheet(&world_sheet, 3),
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sprite_from_spritesheet(&world_sheet, 4),
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sprite_from_spritesheet(&world_sheet, 5),
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sprite_from_spritesheet(&world_sheet, 10),
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sprite_from_spritesheet(&world_sheet, 10),
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sprite_from_spritesheet(&world_sheet, 11),
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sprite_from_spritesheet(&world_sheet, 11),
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sprite_from_spritesheet(&world_sheet, 12),
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sprite_from_spritesheet(&world_sheet, 12),
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sprite_from_spritesheet(&world_sheet, 13),
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sprite_from_spritesheet(&world_sheet, 14),
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sprite_from_spritesheet(&world_sheet, 15),
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sprite_from_spritesheet(&world_sheet, 20),
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sprite_from_spritesheet(&world_sheet, 20),
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sprite_from_spritesheet(&world_sheet, 21),
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sprite_from_spritesheet(&world_sheet, 21),
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sprite_from_spritesheet(&world_sheet, 22),
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sprite_from_spritesheet(&world_sheet, 22),
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sprite_from_spritesheet(&world_sheet, 23),
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sprite_from_spritesheet(&world_sheet, 24),
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sprite_from_spritesheet(&world_sheet, 25),
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sprite_from_spritesheet(&world_sheet, 30),
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sprite_from_spritesheet(&world_sheet, 30),
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sprite_from_spritesheet(&world_sheet, 31),
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sprite_from_spritesheet(&world_sheet, 31),
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sprite_from_spritesheet(&world_sheet, 32),
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sprite_from_spritesheet(&world_sheet, 32),
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};
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for(int i=0;i<g_tilemap.width*g_tilemap.height;++i) {
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sprite_from_spritesheet(&world_sheet, 3),
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g_tilemap.tiles[i].value = i%3;
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sprite_from_spritesheet(&world_sheet, 4),
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}
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sprite_from_spritesheet(&world_sheet, 5),
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sprite_from_spritesheet(&world_sheet, 13),
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sprite_from_spritesheet(&world_sheet, 14),
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sprite_from_spritesheet(&world_sheet, 15),
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sprite_from_spritesheet(&world_sheet, 23),
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sprite_from_spritesheet(&world_sheet, 24),
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sprite_from_spritesheet(&world_sheet, 25),
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};
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on_cycle_tile(0);
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on_cycle_tile(0);
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