sprite origin now percentage of source rect
parent
04101f6427
commit
62b4515585
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@ -81,9 +81,10 @@ void _exec_sprite_cmd(const drawcmd_t* cmd) {
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const sprite_t* sprite = &cmd->sprite;
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SDL_FRect untransformed = {sprite->x, sprite->y, sprite->sx, sprite->sy};
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SDL_FRect destrect = get_dest_with_size(untransformed, cmd->ui);
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SDL_FPoint origin = {sprite->uv.w * sprite->origin.x, sprite->uv.h * sprite->origin.y};
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SDL_RenderCopyExF(g_context.renderer, sprite->texture,
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&sprite->uv, &destrect, sprite->rot,
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&sprite->origin,SDL_FLIP_NONE);
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&origin, SDL_FLIP_NONE);
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}
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static
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