sprite origin now percentage of source rect

pull/5/head
Sara 2023-05-14 14:56:06 +02:00
parent 04101f6427
commit 62b4515585
1 changed files with 2 additions and 1 deletions

View File

@ -81,9 +81,10 @@ void _exec_sprite_cmd(const drawcmd_t* cmd) {
const sprite_t* sprite = &cmd->sprite;
SDL_FRect untransformed = {sprite->x, sprite->y, sprite->sx, sprite->sy};
SDL_FRect destrect = get_dest_with_size(untransformed, cmd->ui);
SDL_FPoint origin = {sprite->uv.w * sprite->origin.x, sprite->uv.h * sprite->origin.y};
SDL_RenderCopyExF(g_context.renderer, sprite->texture,
&sprite->uv, &destrect, sprite->rot,
&sprite->origin,SDL_FLIP_NONE);
&origin, SDL_FLIP_NONE);
}
static