Merge pull request 'added rudimentary text render functions' (#1) from text-rendering into main
Reviewed-on: http://165.227.128.221:3000/Sara/sim-game/pulls/1pull/4/head
commit
5e082fde44
|
@ -11,6 +11,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/")
|
|||
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS)
|
||||
|
||||
set(CMAKE_C_FLAGS "-lm")
|
||||
|
||||
find_package(SDL2)
|
||||
find_package(SDL2_image)
|
||||
find_package(SDL2_ttf)
|
||||
|
|
9
TODO.txt
9
TODO.txt
|
@ -1,9 +1,16 @@
|
|||
# TODOs
|
||||
|
||||
[ ] add nineslice drawcmd functions
|
||||
[x] add nineslice drawcmd functions
|
||||
[x] draw_*
|
||||
[x] exec_*
|
||||
|
||||
[ ] add text rendering
|
||||
[x] loading fonts
|
||||
[x] managing font style
|
||||
[x] rendering fonts to surface to texture
|
||||
[x] correctly scaling fonts
|
||||
[ ] cache rendered text
|
||||
|
||||
[ ] add imgui
|
||||
[ ] ui windows
|
||||
[ ] input fields
|
||||
|
|
|
@ -53,10 +53,13 @@ TTF_Font* load_font(const char* file, int size) {
|
|||
.type = RESOURCETYPE_FONT,
|
||||
.hash = hashstr(file),
|
||||
.name = calloc(len+1, sizeof(char)),
|
||||
.font = {
|
||||
.size = size,
|
||||
.font = TTF_OpenFont(file, size)
|
||||
}
|
||||
};
|
||||
strcpy(res.name, file);
|
||||
return insert_asset(&res)->font;
|
||||
return insert_asset(&res)->font.font;
|
||||
}
|
||||
|
||||
SDL_Texture* get_texture(const char* file) {
|
||||
|
@ -68,6 +71,19 @@ SDL_Texture* get_texture(const char* file) {
|
|||
}
|
||||
}
|
||||
|
||||
TTF_Font* get_font(const char *file, int size) {
|
||||
uint32_t hash = hashstr(file);
|
||||
for(resource_t* res = g_assets; res != g_assets_endptr; ++res) {
|
||||
if(res->hash == hash
|
||||
&& strcmp(res->name, file) == 0
|
||||
&& res->type == RESOURCETYPE_FONT
|
||||
&& res->font.size == size) {
|
||||
return res->font.font;
|
||||
}
|
||||
}
|
||||
return load_font(file, size);
|
||||
}
|
||||
|
||||
resource_t* get_asset(const char* file) {
|
||||
uint32_t hash = hashstr(file);
|
||||
for(resource_t* res = g_assets; res != g_assets_endptr; ++res) {
|
||||
|
@ -88,7 +104,7 @@ void _delete_referenced_asset(resource_t* res) {
|
|||
SDL_DestroyTexture(res->texture);
|
||||
break;
|
||||
case RESOURCETYPE_FONT:
|
||||
TTF_CloseFont(res->font);
|
||||
TTF_CloseFont(res->font.font);
|
||||
break;
|
||||
case RESOURCETYPE_ARBITRARY:
|
||||
res->arbitrary_type.deleter(res->arbitrary_type.memory);
|
||||
|
|
|
@ -25,7 +25,10 @@ typedef struct resource_t {
|
|||
char* name;
|
||||
union {
|
||||
SDL_Texture* texture;
|
||||
struct {
|
||||
int size;
|
||||
TTF_Font* font;
|
||||
} font;
|
||||
struct {
|
||||
void* memory;
|
||||
deleter_t deleter;
|
||||
|
|
|
@ -30,6 +30,7 @@ void init_context() {
|
|||
void close_context() {
|
||||
SDL_DestroyRenderer(g_context.renderer);
|
||||
SDL_DestroyWindow(g_context.window);
|
||||
TTF_Quit();
|
||||
IMG_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
|
|
@ -4,10 +4,11 @@
|
|||
#include "layers.h"
|
||||
#include "signal.h"
|
||||
#include "inttypes.h"
|
||||
#include "string.h"
|
||||
#include "SDL2/SDL_blendmode.h"
|
||||
#include "SDL2/SDL_render.h"
|
||||
#include "SDL2/SDL_surface.h"
|
||||
#include "string.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#define NUM_DRAWCMDS 2048
|
||||
|
||||
|
@ -160,7 +161,7 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
tw - sliced->corner_size*2, sliced->corner_size
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect){
|
||||
rect.x + sliced->radius, 0.0, sliced->rect.w - sliced->radius * 2, sliced->radius
|
||||
rect.x + sliced->radius, rect.y, sliced->rect.w - sliced->radius * 2, sliced->radius
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -169,7 +170,7 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
tw - sliced->corner_size, 0, sliced->corner_size, sliced->corner_size
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect){
|
||||
rect.w - sliced->radius, 0, sliced->radius, sliced->radius
|
||||
rect.x + rect.w - sliced->radius, rect.y, sliced->radius, sliced->radius
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -178,7 +179,7 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
0, sliced->corner_size, sliced->corner_size, th - sliced->corner_size * 2
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect) {
|
||||
0, sliced->radius, sliced->radius, rect.h - sliced->radius * 2
|
||||
rect.x, rect.y + sliced->radius, sliced->radius, rect.h - sliced->radius * 2
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -187,7 +188,7 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
sliced->corner_size, sliced->corner_size, tw - sliced->corner_size * 2, th - sliced->corner_size * 2
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect) {
|
||||
sliced->radius, sliced->radius, rect.w - sliced->radius * 2, rect.h - sliced->radius * 2
|
||||
rect.x + sliced->radius, rect.y + sliced->radius, rect.w - sliced->radius * 2, rect.h - sliced->radius * 2
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -196,18 +197,16 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
tw - sliced->corner_size, sliced->corner_size, sliced->corner_size, th - sliced->corner_size * 2
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect) {
|
||||
rect.w - sliced->radius, sliced->radius, sliced->radius, rect.h - sliced->radius * 2
|
||||
rect.x + rect.w - sliced->radius, rect.y + sliced->radius, sliced->radius, rect.h - sliced->radius * 2
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
// bottom-left
|
||||
srcr = (SDL_Rect) {
|
||||
0, th - sliced->corner_size,
|
||||
sliced->corner_size, sliced->corner_size
|
||||
0, th - sliced->corner_size, sliced->corner_size, sliced->corner_size
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect){
|
||||
0, rect.h - sliced->radius,
|
||||
sliced->radius, sliced->radius
|
||||
rect.x, rect.y + rect.h - sliced->radius, sliced->radius, sliced->radius
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -216,7 +215,7 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
sliced->corner_size, th - sliced->corner_size, tw - sliced->corner_size * 2, sliced->corner_size
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect) {
|
||||
sliced->radius, rect.h - sliced->radius, rect.w - sliced->radius * 2, sliced->radius
|
||||
rect.x + sliced->radius, rect.y + rect.h - sliced->radius, rect.w - sliced->radius * 2, sliced->radius
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
|
||||
|
@ -225,32 +224,76 @@ void exec_sliced_cmd(const drawcmd_t* cmd) {
|
|||
tw - sliced->corner_size, th - sliced->corner_size, sliced->corner_size, sliced->corner_size
|
||||
};
|
||||
dstr = get_dest_with_size((SDL_FRect) {
|
||||
rect.w - sliced->radius, rect.h - sliced->radius, sliced->radius, sliced->radius
|
||||
rect.x + rect.w - sliced->radius, rect.y + rect.h - sliced->radius, sliced->radius, sliced->radius
|
||||
}, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &dstr);
|
||||
}
|
||||
|
||||
void exec_text_cmd(const drawcmd_t* cmd) {
|
||||
SDL_FRect r = get_dest_with_size(cmd->text.area, cmd->ui);
|
||||
SDL_FRect rt = {r.x*100, r.y*100, r.w*100, r.h*100};
|
||||
SDL_Surface* s = TTF_RenderText_Solid_Wrapped(cmd->text.font, cmd->text.text, cmd->text.fg, floor(cmd->text.area.y * 100));
|
||||
SDL_FRect r = cmd->text.area;
|
||||
int fh = TTF_FontHeight(cmd->text.style.font);
|
||||
int wrap = (int)(fh * r.w / cmd->text.style.size);
|
||||
SDL_Surface* s = TTF_RenderText_Solid_Wrapped(cmd->text.style.font, cmd->text.text, cmd->text.style.color, wrap);
|
||||
if(s != NULL) {
|
||||
SDL_FreeSurface(s);
|
||||
SDL_Rect srcr = {0,0,s->w, s->h};
|
||||
SDL_Texture* t = SDL_CreateTextureFromSurface(g_context.renderer, s);
|
||||
float ar = r.w / r.h;
|
||||
float ar2 = (float)s->w / (float)s->h;
|
||||
SDL_Rect srcr = {0, 0, s->w, s->h};
|
||||
if(ar > ar2) {
|
||||
srcr.h = srcr.w * ar;
|
||||
} else if(ar < ar2) {
|
||||
r.h = r.w * ar2;
|
||||
SDL_FreeSurface(s);
|
||||
|
||||
float asp_dst = r.w / r.h;
|
||||
float asp_src = (float)srcr.w / (float)srcr.h;
|
||||
if((float)s->h / fh * cmd->text.style.size > r.h) {
|
||||
srcr.h = srcr.w / asp_dst;
|
||||
}
|
||||
|
||||
r.w = (float)srcr.w / fh * cmd->text.style.size;
|
||||
r.h = (float)srcr.h / fh * cmd->text.style.size;
|
||||
|
||||
r = get_dest_with_size(r, cmd->ui);
|
||||
SDL_RenderCopyF(g_context.renderer, t, &srcr, &r);
|
||||
SDL_DestroyTexture(t);
|
||||
}
|
||||
free(cmd->text.text);
|
||||
}
|
||||
|
||||
sprite_t render_text(const char* str, SDL_FRect area, text_style_t style) {
|
||||
SDL_FRect r = area;
|
||||
int fh = TTF_FontHeight(style.font);
|
||||
int wrap = (int)(fh * r.w / style.size);
|
||||
SDL_Surface* s = TTF_RenderText_Solid_Wrapped(style.font, str, style.color, wrap);
|
||||
if(s != NULL) {
|
||||
SDL_Rect srcr = {0,0,s->w, s->h};
|
||||
SDL_Texture* t = SDL_CreateTextureFromSurface(g_context.renderer, s);
|
||||
SDL_FreeSurface(s);
|
||||
|
||||
float asp_dst = r.w / r.h;
|
||||
float asp_src = (float)srcr.w / (float)srcr.h;
|
||||
if((float)s->h / fh * style.size > r.h) {
|
||||
srcr.h = srcr.w / asp_dst;
|
||||
}
|
||||
|
||||
r.w = (float)srcr.w / fh * style.size;
|
||||
r.h = (float)srcr.h / fh * style.size;
|
||||
|
||||
return (sprite_t) {
|
||||
.depth=RLAYER_SPRITES,
|
||||
.origin={0,0},
|
||||
.rot=0,
|
||||
.sx=area.w, .sy=area.h,
|
||||
.x=area.x, .y=area.y,
|
||||
.texture=t,
|
||||
.uv=srcr,
|
||||
};
|
||||
}
|
||||
return (sprite_t) {
|
||||
.depth=0,
|
||||
.origin={0,0}, .rot=0,
|
||||
.sx=0, .sy=0,
|
||||
.texture=NULL,
|
||||
.uv={0,0,0,0},
|
||||
.x=0,.y=0
|
||||
};
|
||||
}
|
||||
|
||||
typedef void(*drawcmd_delegate)(const drawcmd_t*);
|
||||
drawcmd_delegate const drawcmd_funcs[] = {
|
||||
&exec_sprite_cmd,
|
||||
|
@ -354,13 +397,12 @@ void draw_sliced(const nineslice_t *sliced) {
|
|||
draw(&d);
|
||||
}
|
||||
|
||||
void draw_text(const char *str, SDL_FRect area, TTF_Font *font, SDL_Color font_color, depth_t depth) {
|
||||
void draw_text(const char *str, SDL_FRect area, text_style_t style, depth_t depth) {
|
||||
int len = strlen(str);
|
||||
textarea_t t = {
|
||||
.text = calloc(len+1, sizeof(char)),
|
||||
.area = area,
|
||||
.fg = font_color,
|
||||
.font = font,
|
||||
.style = style,
|
||||
};
|
||||
strcpy(t.text, str);
|
||||
drawcmd_t d = {
|
||||
|
@ -421,6 +463,15 @@ sprite_t sprite_from_spritesheet(spritesheet_t *sheet, int index) {
|
|||
};
|
||||
}
|
||||
|
||||
text_style_t make_text_style(const char *font, SDL_Color color, int dpi, float size) {
|
||||
TTF_Font* fnt = get_font(font, dpi);
|
||||
return (text_style_t){
|
||||
.font = fnt,
|
||||
.size = size,
|
||||
.color = color
|
||||
};
|
||||
}
|
||||
|
||||
SDL_Rect get_srcrect_from(spritesheet_t *sheet, int index) {
|
||||
int pixels = index * sheet->tile_width;
|
||||
int w = sheet->w / sheet->tile_width;
|
||||
|
|
|
@ -21,6 +21,12 @@ typedef enum drawcmdtype_t {
|
|||
DRAWCMDTYPE_MAX
|
||||
} drawcmdtype_t;
|
||||
|
||||
typedef struct text_style_t {
|
||||
TTF_Font* font;
|
||||
float size;
|
||||
SDL_Color color;
|
||||
} text_style_t;
|
||||
|
||||
typedef struct spritesheet_t {
|
||||
SDL_Texture* texture;
|
||||
int w, h; // width and height of texture
|
||||
|
@ -37,8 +43,7 @@ typedef struct nineslice_t {
|
|||
|
||||
typedef struct textarea_t {
|
||||
char* text;
|
||||
TTF_Font* font;
|
||||
SDL_Color fg;
|
||||
text_style_t style;
|
||||
SDL_FRect area;
|
||||
} textarea_t;
|
||||
|
||||
|
@ -86,14 +91,16 @@ extern void clear_buffer();
|
|||
extern void swap_buffer();
|
||||
extern void draw(const drawcmd_t* cmd);
|
||||
|
||||
extern sprite_t render_text(const char* str, SDL_FRect area, text_style_t style);
|
||||
extern void draw_sprite(const sprite_t* sprite);
|
||||
extern void draw_rect(const rectshape_t* rect);
|
||||
extern void draw_sliced(const nineslice_t* sliced);
|
||||
extern void draw_text(const char* str, SDL_FRect area, TTF_Font* font, SDL_Color font_color, depth_t depth);
|
||||
extern void draw_text(const char* str, SDL_FRect area, text_style_t style, depth_t depth);
|
||||
extern spritesheet_t make_spritesheet(const char* file, int tile_width, int tile_height);
|
||||
extern nineslice_t make_nineslice(const char* file, int corner_px, float radius);
|
||||
extern sprite_t make_sprite(const char* file, float x, float y);
|
||||
extern sprite_t sprite_from_spritesheet(spritesheet_t* sheet, int index);
|
||||
extern text_style_t make_text_style(const char* font, SDL_Color color, int dpi, float size);
|
||||
extern SDL_Rect get_srcrect_from(spritesheet_t* sheet, int index);
|
||||
extern void set_active_view(const view_t* view);
|
||||
|
||||
|
|
|
@ -191,7 +191,7 @@ void update_ui() {
|
|||
update_input();
|
||||
|
||||
nineslice_t sliced = style.button.active;
|
||||
sliced.rect = (SDL_FRect){0, 0, 0.1, 0.1};
|
||||
sliced.rect = (SDL_FRect){0, 0.25f, 0.2, 0.05};
|
||||
sliced.depth = RLAYER_UI - 20;
|
||||
draw_sliced(&sliced);
|
||||
|
||||
|
@ -208,6 +208,9 @@ void update_ui() {
|
|||
{100,100,100,255}, {0,0,0,0}
|
||||
};
|
||||
draw_rect(&shape);
|
||||
text_style_t style = make_text_style("ui_font.otf", 100, 0.01);
|
||||
draw_text("M",
|
||||
(SDL_FRect){0.0, 0.0, 10.0, 10.0}, style, (SDL_Color){255, 255, 255, 255}, RLAYER_UI - 100);
|
||||
|
||||
float mx, my;
|
||||
mouse_screen_position(&mx, &my);
|
||||
|
|
Loading…
Reference in New Issue