updated includes

pull/1/head
Sara 2023-04-08 00:26:52 +02:00
parent 3ffa531b55
commit 544e604349
5 changed files with 9 additions and 9 deletions

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@ -1,6 +1,6 @@
#include "engine.hpp" #include "engine.hpp"
#include "assets.h" #include "corelib/assets.h"
#include "render.h" #include "corelib/render.h"
#include "SDL2/SDL_image.h" #include "SDL2/SDL_image.h"
int engine_start() { int engine_start() {

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@ -2,7 +2,7 @@
#define _engine_h #define _engine_h
#include "SDL2/SDL.h" #include "SDL2/SDL.h"
#include "context.h" #include "corelib/context.h"
/* TO BE DEFINED IN GAME */ /* TO BE DEFINED IN GAME */
extern void load_game(); extern void load_game();

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@ -1,8 +1,8 @@
#include "engine.hpp" #include "engine.hpp"
#include "input.h" #include "corelib/input.h"
#include "render.h" #include "corelib/render.h"
#include "assets.h" #include "corelib/assets.h"
#include "layers.h" #include "corelib/layers.h"
#include "tilemap.hpp" #include "tilemap.hpp"
#include "SDL2/SDL_mouse.h" #include "SDL2/SDL_mouse.h"
#include <SDL2/SDL_scancode.h> #include <SDL2/SDL_scancode.h>

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@ -1,5 +1,5 @@
#include "tilemap.hpp" #include "tilemap.hpp"
#include "layers.h" #include "corelib/layers.h"
#include "stdio.h" #include "stdio.h"
#include "string.h" #include "string.h"
#include "signal.h" #include "signal.h"

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@ -1,8 +1,8 @@
#ifndef _tilemap_h #ifndef _tilemap_h
#define _tilemap_h #define _tilemap_h
#include "render.h"
#include "vector" #include "vector"
#include "corelib/render.h"
#define TILEMAP_MAX_SIZE 128*128 #define TILEMAP_MAX_SIZE 128*128