23 lines
1.2 KiB
Markdown
23 lines
1.2 KiB
Markdown
## Prep
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Introduction: Chase, the [[Private Investigator]]
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Chase approaches [[Johan 't Hof]] right as [[Oriann du Toit]] exits a classroom.
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>The man is wearing a long, heavy looking coat. Like ones you see the soldiers wear in the newspapers.
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>(**test presence/alertness**) He has an odd-looking streak along his neck.
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>(**test presence/alertness**) The man has a revolver hidden in his coat.
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Chase wants to ask Johan about what happened in the library.
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He does not yet know about the party's involvement in the incident. He does however suspect that Oriann may be somehow be involved. He does not elaborate on why.
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If the players explain to him the truth of the library, he will offer/ask to have them along in the next step of his investigation.
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>If you have any interest, you should be able to find me at the bar here -he pulls out a notebook and writes down the address of a bar tears out the page and hands it to you-.
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* Note to self: Make sure to remind the players of the factory. Especially Johan, who has personal attachment to the situation there.
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## End
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The party has:
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Met the [[Private Investigator]],
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Freed the factory workers of the effects of a statue.
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Chase has invited the party to meet at the bar. |