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@ -98,6 +98,19 @@
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@ -178,7 +191,7 @@
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@ -247,17 +260,18 @@
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"active": "6dcc68c90406589e",
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"active": "4d62dcc2dd272b04",
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"lastOpenFiles": [
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"Oriann du Toit.md",
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"Session 2.md",
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"Where should this first arc go?.md",
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"Du Toit Curse.md",
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"Oriann du Toit.md",
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"Freight Station.md",
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"The Cultists.md",
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"Cover Blown.md",
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"Spymaster.md",
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"Session 3.md",
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"Return to Britain.md",
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"Session 2.md",
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"Witch.md",
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"Antique Shop.md",
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"Dana Bovendorp.md",
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@ -277,7 +291,6 @@
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"Hostage Trail.md",
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"Valens' Messenger's Bag.md",
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"Castle.md",
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"Room 418.md",
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"Untitled.canvas",
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"Quests",
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"Places",
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@ -2,6 +2,10 @@
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The [[Private Investigator]] has asked the party to meet at a bar downtown.
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There, Chase will catch the party up on his current investigation.
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On their way to the meeting, the party gets jumped by a cultist. Although they don't yet have a proper foothold in the city, they have been trying. And Johan, Oriann and Chase have been getting in the way of that.
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Now the cult wants to get them out of the way.
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Chase jumps in as well, helping the players get away.
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- Chase travelled here from England.
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- He was following a shipment of unknown destination from London to here.
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- He believes the shipment contains glass-like statues of mystic properties.
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@ -0,0 +1,6 @@
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## Characters
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Oriann, a foreign student fleeing the war with a magical tumor and a deadline on life. And Johan, a janitor with money troubles and a most of his siblings missing.
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## Starting
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They both end up stopping two of the schemes organized by the cultists. They meet Chase, a private investigator who has been investigating a shipment of odd items from London. From there, they investigate further.
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## Continuing
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