vault backup: 2023-09-23 13:56:22

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Sara 2023-09-23 13:56:22 +02:00
parent 3d5fa2efad
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#Character
Professor at the [[University]] as well as a hobbyist witch.
Regular at the [[Pawn Shop]]
Ancient languages professor at the [[University]] as well as a hobbyist witch.
Regular at the [[Pawn Shop]].
Her particular preference when it comes to witchcraft is enchanting jewelry.
If presented an item from [[Relic Hunt]], she will direct the party to the [[Pawn Shop]]. To help identify them, she'll give the players each an emblem of a Cornifer branch.

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@ -15,4 +15,4 @@ At this station, the party leaves with a collection of magical artefacts and rec
The papers don't specify much, only the track that the train leaves the city through. Setting the trains commissioned by the Valens Automotive Company on a clear course towards the front lines.
Chase will only figure this out after the players have learned of the du Toit trading company.
Chase will only figure this out after the players have learned of the du Toit trading company. Or been to the grave of [[Seren du Toit]].

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@ -9,3 +9,6 @@ The witch will first mistake the party for members of the cult. And tell them in
When she notices the party looks nothing like the cultists. She'll apologise in Dutch.
>Ah, excuse me, i had you mistaken for someone else. Please don't be afraid to look around!
Presented with items from [[Relic Hunt]], the Witch will insist the party find a particular flower that grows in the graveyard of a town a few kilometers from the city.
She instructs the party to "travel heading east at the midday hour, stopping thrice and halting the fourth".