vault backup: 2023-09-21 08:29:35

main
Sara 2023-09-21 08:29:35 +02:00
parent 0f6cc56eae
commit c65c9e6b46
5 changed files with 24 additions and 33 deletions

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@ -1,2 +1,2 @@
Professor at the [[University]] as well as a hobbyist witch.
Regular at the [[Antique Shop]]
Regular at the [[Pawn Shop]]

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@ -25,7 +25,7 @@ The boxes in storage room 1 are labeled in English with tomorrow's date and an a
Storage room two is empty except for a few dried up pools of blood and a dead factory worker.
>The young man seems to have died from a hit to the side of the head. Where a large gash is clearly visible. He holds a screwdriver in his left hand, clutched more like a knife.
When the train arrives, a bunch of uniformed cultists come out and start carrying crates from storage room 1 to the train. An officer instructs two of them to "Go take care of the witch at the [[Antique Shop]]" along with an address.
When the train arrives, a bunch of uniformed cultists come out and start carrying crates from storage room 1 to the train. An officer instructs two of them to "Go take care of the witch at the [[Pawn Shop]]" along with an address.
The two uniformed cultists then leave carrying rifles.
>"We'll kill them tomorrow morning once everything is on board. The bodies we'll throw off the train some ways out of the city"

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@ -7,4 +7,8 @@ The witch will first mistake the party for members of the cult. And tell them in
When she notices the party looks nothing like the cultists. She'll apologise in Dutch.
>Ah, excuse me, i had you mistaken for someone else. Please don't be afraid to look around!
>Ah, excuse me, i had you mistaken for someone else. Please don't be afraid to look around!
The [[Witch]] has a talent for reading into the history of any object.
Whenever anyone comes in with something to sell she will immediately be able to tell them all about the object. Including any manufacturing faults, broken parts, or where it's been.
The older the item,

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@ -1,6 +1,6 @@
With both [[The University Library]] and the [[Factory]] the party has encountered odd statues. At the [[Freight Station]] they find a large shipment full of odd artifacts from England. The [[Private Investigator]] asks the players to help investigate these.
A few possible leads the players have are:
[[Oriann du Toit]] may know an [[Appraiser]] who claims to be able to recognize magic on sight. The [[History Professor]] at the [[University]] may also know more.
[[Oriann du Toit]] may know an [[Alons family]] [[Appraiser]] who claims to be able to recognize magic on sight. The [[History Professor]] at the [[University]] may also know more.
[[Johan 't Hof]] may also know something about a pawn shop that always seems to have odd trinkets lying around.
[[Johan 't Hof]] may also know something about a pawn shop whose owner always seems to be able to tell you everything about any item in her shop. Including the ones you brought in.