vault backup: 2023-09-23 13:46:22
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{}
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{
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"markdown:toggle-preview": [
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{
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"modifiers": [
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"Alt"
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],
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"key": "Tab"
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}
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]
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}
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@ -2,6 +2,7 @@
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[[Johan 't Hof]] needs to find his siblings and stop them from being used/killed by [[The Cultists]].
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This involves chasing down the train that brought them out into the French countryside. And stopping the cultists' digging operation.
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[[Oriann du Toit]] needs to find the cure for the [[Du Toit Curse]].
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This involves discovering the grave of the first ancestor to have the curse. As well as the old du Toit mansion.
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@ -12,4 +13,6 @@ His investigation lead him to a [[Freight Station]] near the city. He believes t
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At this station, the party leaves with a collection of magical artefacts and records of the past few months. From the papers, the party can learn that the train that took the prisoners left towards France.
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The papers don't specify much, only the track that they can take throug
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The papers don't specify much, only the track that the train leaves the city through. Setting the trains commissioned by the Valens Automotive Company on a clear course towards the front lines.
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Chase will only figure this out after the players have learned of the du Toit trading company.
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