vault backup: 2023-09-20 23:03:37

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commit 0f6fe5eec3
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@ -13,8 +13,8 @@
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3
Alons family.md Normal file
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@ -0,0 +1,3 @@
The Alons are a family of French semi-nobility who migrated to the Netherlands to escape the war. Although relatively new in town they immediately made a name for themselves by selling magical trinkets they acquire from some "Special Source".
Of course they've so far refused to share this source. But they've become the focal point for the [[Trade in Magical Materials]] that has gotten a hold on the city's upper class.

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@ -1,2 +1,6 @@
An appraiser of magical items that works for the Alons family of French semi-nobility. His job mainly involves low-balling valuable things the family might want to buy, and high-balling things that the family (or their allies) want to sell.
Because of this, no one 'in the know' would ever trust him, but those that are not, are quite often fooled by his appraisals.
Sem Harestein
An appraiser of magical items that works for the [[Alons family]] of French semi-nobility. His job mainly involves low-balling valuable things the family might want to buy, and high-balling things that the family (or their allies) want to sell.
Because of this, no one 'in the know' would think of trusting him, but those that are not, are quite often fooled by his appraisals.
When approached for [[Relic Hunt]], Sem will immediately assume that Oriann is trying to sell it to the family, and low-ball a price. After some prodding he may decide to give more accurate information.

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@ -2,3 +2,4 @@ A teacher at the local university. Former archaeologist. He's a bit of a snob, b
He is involved with the [[Trade in Magical Materials]] although his interest in the arcane is minimal. He keeps a large collection of archaeological materials and is always aiming to expand it.
When presented with artefacts from [[Relic Hunt]], he will ask if the party may be willing to part with them for his collection. He will insist that, in return for any information, he be allowed to keep at least one of the items.

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@ -1,7 +1,6 @@
With both [[The University Library]] and the [[Factory]] the party has encountered odd statues. At the [[Freight Station]] they find a large shipment full of odd artifacts from England. The [[Private Investigator]] asks the players to help investigate these.
A few possible leads the players have are:
[[Oriann du Toit]] may know an [[Appraiser]] who claims to have seen quite a lot of magical artefacts.
[[Oriann du Toit]] may know an [[Appraiser]] who claims to be able to recognize magic on sight. The [[History Professor]] at the [[University]] may also know more.
The [[History Profressor]] at the [[University]] may know more.
[[Johan 't Hof]] may also know something about a pawn shop that always seems to have odd trinkets lying around.

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@ -13,4 +13,4 @@ The investigator pulls onto a side road about a kilometer away from the station.
Chase asks the party to find someone who may be able to tell them more about the artefacts. Since they're more familiar with the city.
While they do that, he tells them, he will find out what he can from the papers he grabbed.
Oriann has some connections with the [[magical underworld]], but he also has a lot of debt to these people. There is also a [[History Profressor]] that may be able to say something.
Thus starting [[Relic Hunt]].