godot-cpp/include/godot_cpp
Klaim (Joël Lamotte) deaf37120f removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.

(cherry picked from commit 738859f49b)
2024-09-03 17:11:52 -05:00
..
classes removes warnings generated by GDCLASS usage 2024-09-03 17:11:52 -05:00
core [4.2] Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays 2024-08-22 21:04:51 -07:00
templates Fix `#include` formatting 2024-07-17 09:14:04 -05:00
variant Fix sharing of typed arrays from constructor 2024-07-17 09:18:11 -05:00
godot.hpp Clean up instance bindings for engine singletons to prevent crash 2024-05-17 16:40:13 -05:00