godot-cpp/include/godot_cpp/core
A Thousand Ships f8477fb9f2 Fix incorrect utility call signature
(cherry picked from commit d055b575fb)
2024-04-08 11:50:07 -05:00
..
binder_common.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
builtin_ptrcall.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
class_db.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
defs.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
engine_ptrcall.hpp Fix incorrect utility call signature 2024-04-08 11:50:07 -05:00
error_macros.hpp Update error macros to match core 2023-01-22 14:24:57 +01:00
math.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
memory.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
method_bind.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
method_ptrcall.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
mutex_lock.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
object.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
object_id.hpp Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
property_info.hpp Support `_validate_property()` 2023-09-12 13:21:16 -05:00
type_info.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00