godot-cpp/include/godot_cpp/core
Andy Maloney c7e34c2f9d Basic static analysis fixes
- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
..
binder_common.hpp Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:31 +01:00
builtin_ptrcall.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
class_db.hpp StringName is working fine with demo \o/ 2022-11-08 21:44:33 +01:00
defs.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
engine_ptrcall.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
error_macros.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
math.hpp Update core data structures to match the engine 2022-10-07 11:27:41 -05:00
memory.hpp Basic static analysis fixes 2022-11-18 17:46:13 -05:00
method_bind.hpp Basic static analysis fixes 2022-11-18 17:46:13 -05:00
method_ptrcall.hpp Add missing bindings for GDNativePtr<void>. 2022-10-20 18:08:15 +02:00
mutex_lock.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
object.hpp Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:31 +01:00
property_info.hpp Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:31 +01:00
type_info.hpp Correct __constant_get_bitfield_name with StringName 2022-11-08 21:44:32 +01:00