godot-cpp/include/godot_cpp
Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
..
classes Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00
core Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00
templates Fix incorrect memory allocation in release builds. 2023-02-21 15:32:26 +02:00
variant Update typed array API to match "GDScript: Fix typed arrays". 2023-01-31 11:28:55 +02:00
godot.hpp Merge pull request #1114 from dsnopek/editor-plugins 2023-05-26 11:04:35 +02:00